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  1. #1771
    Player
    Eclips's Avatar
    Join Date
    Nov 2013
    Posts
    35
    Character
    Eclips Astral
    World
    Leviathan
    Main Class
    Lancer Lv 50
    Quote Originally Posted by EasymodeX View Post
    On T5 I Invig about 10-12 seconds into Wyverns.
    Sometimes I say things I don't mean. Sorry about that. We stack all the dragons because we solo tank it. I just run an AoE rotation until ~400 tp then invigorate, and I usually stop AoEing at that point because they're either dead or close. This way I have enough tp to last until the cooldown on invigorate comes up. Sometimes we get TP song though, which helps.
    (0)

  2. #1772
    Player
    Manticzeus's Avatar
    Join Date
    Jan 2014
    Posts
    30
    Character
    Xin Zhou
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Downed Titan Ex as the only melee for the first time today and the earrings dropped!
    (1)

  3. #1773
    Player
    Manticzeus's Avatar
    Join Date
    Jan 2014
    Posts
    30
    Character
    Xin Zhou
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Tetsuya View Post
    Congratulations.
    Was such a relief when he went down. For a split second i thought we wiped until i saw the death animation.
    (0)

  4. #1774
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Still have yet to see the Gloves, Mask or Ring.

    Somehow ended up with the BRD body :\
    (0)

  5. #1775
    Player
    zeth07's Avatar
    Join Date
    Aug 2013
    Posts
    271
    Character
    Zeth Hiryu
    World
    Adamantoise
    Main Class
    Dragoon Lv 100
    What's the best rotation for conflags?

    I know HT should be already applied and then ID on Twintania so that Dis is queued up to be used immediately on the conflag, but what's the most optimal rotation to do after that?

    Assume all buffs and jumps are available going into the 1st slow conflag, then dealing with the 2nd fast one, then into the next set of them.

    Without directly looking at the timing I would think besides Jump the other jumps wouldn't be available for the next set.

    Can anyone breakdown the best way to deal with each conflag?
    (0)

  6. #1776
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    First conflag shouldn't need any cooldowns. If you don't kill the first one (slow) without buffs, then your overall groups DPS is bad. Usually, Conflag comes after a Fireball. So I start with Heavy thrust after Fireball, then Impulse Drive again on Twintania as the conflag is spawning, then Disembowl + Chaos Thrust & Full Thrust on the conflag. When it's the "fast" conflag (second, 4th, 6th etc), I just do the normal burst rotation, but just switch targets, making sure, as just as said before, HT + ID on Twintania, DI on the conflag as soon as it spawns.

    This works very well, as we have x2 BRD in our group, so me applying Disembowl as soon as possible really increases the damage on conflags.
    (0)

  7. #1777
    Player
    Dunsford's Avatar
    Join Date
    Oct 2013
    Posts
    12
    Character
    Jori Vorparu
    World
    Siren
    Main Class
    Lancer Lv 50
    your conflag strat really relies on the groups conflag goals. If your group wants to push to do it in only 3 conflags, your best bet is to go through your normal rotation (on the slow conflag) and tab your CT and phlebotomize over to twintania to keep them up. Once the fast conflag comes down just pop everything, IR, BFB, lifesurge, PS, Jump and it'll go down very quickly. Then restart your rotation after that on the next slow conflag. Just use your IR soon as it comes up.

    So on fast conflags as soon as you know the conflag is not on you, that is your time to start buffing yourself.
    (0)

  8. #1778
    Player
    YounGMessiah's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Rose Aerithborne
    World
    Behemoth
    Main Class
    Lancer Lv 50
    Im a stand still at the moment, not sure what would be more beneficial at this point, missing hasnt been an issue for me.
    I currently have the allagan cuirass of maiming and a friend suggested for my next upgrade to get the Wyrms Mail actually to replace the Skill Speed with Crit. My current right side is all darklight, except my neck (which is an ultima choker) piece and im wondering should I do two upgrade on right side instead? Or try my luck for right side in coil?

    I have +1, onion mask and gloves, heros belt, wyrms legs and boots
    (0)

  9. #1779
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Do next weeks coil, and upgrade to i85-i90 first (so upgrade your accessories) before you bother to min/max your gear. You're going to gain very little upgrading the Cuirass of Maiming to a Wyrms mail, in comparison to gaining 2 i90 accessory upgrades, which is a much stronger upgrade. You're gaining 8 Strength in total, over gaining 5 Determination, 24 Crit (with a loss of 34 Skill Speed).

    Total Stat-Weight gain of upgrading any random accessories from i70 to i90, vs upgrading your chest is higher than 6.491. I just weighed purely the Strength gain, not any other stats, as it all depends on what you'll get as drops next week.

    Also, I'd aim for those Titan EX Tremor Earrings of Striking as fast as you gain. They're strong.
    (0)
    Last edited by Dervy; 03-04-2014 at 01:03 AM.

  10. #1780
    Player
    Manticzeus's Avatar
    Join Date
    Jan 2014
    Posts
    30
    Character
    Xin Zhou
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    I remember seeing a ifrit ex rotation discussion somewhere but i cant find the pages they were on. I was wondering what was everyones rotation. The last time i ran we had 2 bards so once the nail phase started i had DI and CT ready and used that on the first nail, heavy thrust then an ID, then switch to the next nail and did the same thing, seemed to work very well and getting the CT on the nail right away gave it more time to tick, is this optimal even with 2 bards or should i just be TTT? Also, what about a normal group comp without double bard or dragoon?
    (0)

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