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  1. #471
    Player
    Ayvar's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Ayvar Bjornstad
    World
    Leviathan
    Main Class
    Scholar Lv 50
    Quote Originally Posted by NintenPyjak64 View Post
    I didn't realize the rotation was more built with controller in mind. Plus in actual battles I was pulling very slack DPS.
    Which rotation is that?
    (0)
    Error 3102, 90000, 1017, 2002, 2/3 survivor

  2. #472
    Player
    NintenPyjak64's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,187
    Character
    Evercy Warclan
    World
    Leviathan
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Ayvar View Post
    Which rotation is that?
    ID - Dis - BfB - CT - HT - TT - VT - IR - FT - Ph - TT - VT - PS - FT - Jump - HT - ID - Dis - CT - Ph - TT - VT - FT - HT - TT - VT - FT - Repeat

    I've tried this opening with HT but all it is is a tiny burst at the start but it evens out
    (0)

  3. #473
    Player
    Ayvar's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Ayvar Bjornstad
    World
    Leviathan
    Main Class
    Scholar Lv 50
    Quote Originally Posted by NintenPyjak64 View Post
    ID - Dis - BfB - CT - HT - TT - VT - IR - FT - Ph - TT - VT - PS - FT - Jump - HT - ID - Dis - CT - Ph - TT - VT - FT - HT - TT - VT - FT - Repeat

    I've tried this opening with HT but all it is is a tiny burst at the start but it evens out
    The dps should be similar to the others, dunno why it isn't working out for you. There are a couple small things with the oGCD abilities like leg sweep and initial buff timing, but that shouldn't cause the dramatic dps loss that you seem to be experiencing. Must be something else going on.
    (0)
    Error 3102, 90000, 1017, 2002, 2/3 survivor

  4. #474
    Player
    Sabaoth's Avatar
    Join Date
    Oct 2013
    Posts
    29
    Character
    Sabaoth Beonaria
    World
    Balmung
    Main Class
    Lancer Lv 50
    So, they will be making adjustments to Dragoon's Jump ability, including a reduction on its animation time. Cool.

    Letter-from-the-Producer-LIVE-Part-IX-Q-A-Updates
    (1)

  5. #475
    Player
    Ayvar's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Ayvar Bjornstad
    World
    Leviathan
    Main Class
    Scholar Lv 50
    Quote Originally Posted by Sabaoth View Post
    So, they will be making adjustments to Dragoon's Jump ability, including a reduction on its animation time. Cool.

    Letter-from-the-Producer-LIVE-Part-IX-Q-A-Updates
    And boosting melee dps by adjusting the fights. It's like a tasty little snack that I can't stop eating. I just keep coming back to it and it is so delicious.
    (2)
    Last edited by Ayvar; 10-20-2013 at 07:43 AM.
    Error 3102, 90000, 1017, 2002, 2/3 survivor

  6. #476
    Player
    Hennessey's Avatar
    Join Date
    Sep 2013
    Posts
    22
    Character
    Hennessey Mclovin
    World
    Exodus
    Main Class
    Lancer Lv 50
    someone post a pic on the dps or total damage output on this please. I can't find any posts about damage since their are so many dps variations going on on this forum
    (0)

  7. #477
    Player
    Ayvar's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Ayvar Bjornstad
    World
    Leviathan
    Main Class
    Scholar Lv 50
    Quote Originally Posted by Hennessey View Post
    someone post a pic on the dps or total damage output on this please. I can't find any posts about damage since their are so many dps variations going on on this forum
    On dummies any of the main rotations discussed will parse very similarly, you should end up at ~260 (with DL/+1). For actual fights the current parsers are still too unreliable. I've had both LogRep2 and FFXIVAPP give me completely stupid numbers, but they're under constant development so we'll see what happens.
    (0)
    Last edited by Ayvar; 10-21-2013 at 12:34 AM.
    Error 3102, 90000, 1017, 2002, 2/3 survivor

  8. #478
    Player
    Mantrus's Avatar
    Join Date
    Oct 2013
    Posts
    60
    Character
    Sieren Windsor
    World
    Cactuar
    Main Class
    Samurai Lv 70
    How does Internal Release affect DoTs? Does the crit boost affect DoTs if you have IR on during the DoT initiation, or does IR only affect DoT ticks during its duration regardless of how its initiated? I know for BFB and HT that all DoT ticks are boosted if the DoT is initiated with those buffs, but I'm not sure about IR.
    (0)

  9. #479
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Mantrus View Post
    How does Internal Release affect DoTs? Does the crit boost affect DoTs if you have IR on during the DoT initiation, or does IR only affect DoT ticks during its duration regardless of how its initiated? I know for BFB and HT that all DoT ticks are boosted if the DoT is initiated with those buffs, but I'm not sure about IR.
    All DoTs snapshot their bufff at time of application.

    So if you have IR up, even 1 second left, when you apply your whatever DoT, that DoT will have the crit buff the entire time.

    Conversely, if you apply a DoT then IR, IR won't affect that DoT until you reapply it with IR up.
    (1)

  10. #480
    Player
    Ellyidol's Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    Ellyidol San
    World
    Tiamat
    Main Class
    Lancer Lv 50
    Hello. First of all, thank you to Ayvar for the overwhelming (in a good way) first post.

    I've been following (or trying to) this rotation that you pointed out:

    "HT-IR-Fr-BFB-Ph-Sweep-ID-PS-Dis-Jump-CT-TT-VT-LS-FT-HT-Fr-Sweep-Ph-TT-VT-FT-ID-Dis-CT-HT-Sweep-Fr-Ph-Jump-TT-VT-FT-TT-VT-FT-Sweep"

    Specifically, I'm having trouble in the initial section of this rotation, mainly:

    "HT-IR-Fr-BFB-Ph-Sweep-ID-PS-Dis-Jump-CT-TT-VT-LS-FT"

    It seems that no matter how tight I squeeze these skills into the rotation, I never seem to be able to get off that last LS + FT with my BFB and HT buffs. It seems HT falls off a split second to a second before I can get that last FT off.

    From observation, the delay seems to come from Jump animation transitioning into CT. I've been told to consider dropping Fracture all together, but part of me just wants to be able to complete this actual rotation. Any help or insight would be great!
    (1)
    Ellyidon San - Tiamat - Dragoon

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