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  1. #3411
    Player
    Spartan117's Avatar
    Join Date
    Aug 2013
    Posts
    83
    Character
    Chione Winterfury
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by TheKingSlayer View Post
    Whiskeybravo, the way to calculate the additional dmg is to multiple by the potency by the percentage buff. Example:

    300 x 15% = 45 thus 300 + 45 = 345 potency
    Or
    300 x 85% = 255, subtract that from 300 (300-255=45)

    When you divide 300 by .85 you're finding the number that 300 is 85% of... Or 352.94 x .85 = 300. This is NOT the correct way to find percentage buffs

    As well the percentages are multiplicative, meaning with HT your 100 potency skill is hitting for 115. After disembowel (10% buff) the new potency is 126.5 (115 x 10%) instead of 125. This also applies to B4B. Best to go back and read the first page Avyar breaks it all down. I'm doing a terrible explanation.
    I think you did fine explaining.

    it's just original potency X Total DMG+ Buffs X DMG+ from resistance reduction. That's general rule for weapon skills and auto attacks.


    Then we open a can of worms by discussing whether DoT damage is reduced by piercing resistance (Disembowl) or magic resistance (Foe Requiem)...

    DoT tick damage btw is determined at the time of application, so if you apply the DoT with your buffs up, the tick damage remains at the higher value for the subsequent ticks until the DoT wears off.
    (0)

  2. #3412
    Player
    Alice_89th's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    670
    Character
    Alisette Dumont
    World
    Moogle
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Killabye View Post
    im wondering how you guys macro if at all, i put my power surge in with some combos so it goes off asa available

    /ac life surge
    /ac full thrust
    /wait .5
    /ac full thrust
    I do have this macro'd, although my macro is as follows:

    /micon Full Thrust
    /ac Life Surge
    /ac Full Thrust

    And I just mash the button repeatedly (because I do that anyways).


    Chione is right though, it is better saved for BFB.
    Personally I tend to forget that BFB exists, so until I learn to properly incorporate that into my rotation I am keeping this macro.
    (I need to spend some time with a training dummy to solidify my rotation...)
    (1)
    Last edited by Alice_89th; 08-20-2014 at 06:23 PM.

  3. #3413
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Holy cow this is an epic forum. ^.^

    I haven't been on my DRG in a while due to play time restrictions and gearing up PLD, quick question which I am sure has been answered before. Rotation wise and weaving in globals. Currently I am using BFB before DoT application as I thought this was best before, namely before ID. From reading up here it looks like I should be saving BFB for LS>FT, is this correct?

    Before I stopped playing DRG I was hitting 320ish as i90? Is this a good average or do I need to change some things up to get moar deeps?

    Currently my rotation is set up as such:
    H IDC P TTT
    H TTT P IDC
    H TTT P TTT

    and burst on boss:
    H > IR > ID > BFB > Dis > LegS > CT > PS > Phl > J > TT > SSD > VT > LS > FT > DFD

    Is this too outdated? What are some tips and pointers to increase output?

    Thanks in advance!

    Syn
    (0)
    Last edited by Synestr; 08-20-2014 at 05:56 PM.

  4. #3414
    Player Killabye's Avatar
    Join Date
    Jan 2014
    Location
    la noscea
    Posts
    158
    Character
    Killabye Strife
    World
    Exodus
    Main Class
    Armorer Lv 50
    ok had to think real hard what bfb stood for, they have the same timers? if so good deal, ill do that. totally didnt know ps didnt work on dd too but im a tank so waaaaaaaaaa
    (0)

  5. #3415
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by TheKingSlayer View Post
    Best to go back and read the first page Avyar breaks it all down. I'm doing a terrible explanation.
    That's how I have been calculating except I had a second thought about the math and wanted to be sure before publishing any results xD

    Thanks!
    (0)

  6. #3416
    Player
    TheKingSlayer's Avatar
    Join Date
    Feb 2014
    Posts
    114
    Character
    Older King
    World
    Exodus
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Spartan117 View Post
    I think you did fine explaining.

    Then we open a can of worms by discussing whether DoT damage is reduced by piercing resistance (Disembowl) or magic resistance (Foe Requiem)...
    Thanks, I was half asleep trying to do the math when I wrote it

    The DoT damage is NOT increased by the piercing debuffs, only the initial skill is. The initial potency of the phleb or CT skill is given the piercing debuff but the DoT ticks unfortunately don't get the benefit.

    Spartan is spot on with the snapshot of buffs and ticks. Not that this would every really happen, but if for example B4B, HT, and IR all have 1 sec left when you applied chaos thrust, all the ticks over the next 30 secs from CT will buffed by those three even though they fell off immediately after application.
    (0)
    Friends don't let friends Dragoon

  7. 08-21-2014 12:38 AM

  8. #3417
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Killabye View Post
    im wondering how you guys macro if at all, i put my power surge in with some combos so it goes off asa available
    I never really used macros for Dragoon, to be honest. I find that small pause between each command when there are more strings (example, Life surge + Full thrust), plus not having visually distinct cooldowns, disturbing. I prefer to know when I'm popping each action/cooldown, especially since some CD coming up at certain time in the fight can help memorizing pattern/timings in certain bosses.

    Quote Originally Posted by Synestr View Post
    snip
    This is the one that I use, roughly (I usually switch B4B and IR, not sure if I should do the other way around). There seems a debate as to whether there is or not a better initial burst, but it is nowhere near "outdated".
    (0)

  9. #3418
    Player
    melflomil's Avatar
    Join Date
    Mar 2014
    Posts
    637
    Character
    Hazel Mimelia
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    I'm not a dragoon by heart but probably my favorite class because of dragon fire dive. I forget the name of the move that guarantees a crit hit but it doesn't work with dragon fire dive. It only crits the enemy targeted the AOE part doesn't crit which I personally think is lame.
    (1)

  10. #3419
    Player
    FenHin's Avatar
    Join Date
    Aug 2013
    Posts
    43
    Character
    Lomaru Rikimaru
    World
    Tonberry
    Main Class
    Lancer Lv 50
    I hope I'm not too out of topic. Can anyone tell me what the good of Elusive Jump that it have 3 minutes cooldown?
    (0)

  11. #3420
    Player
    Decrith's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    178
    Character
    Ruby Corona
    World
    Tonberry
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by FenHin View Post
    I hope I'm not too out of topic. Can anyone tell me what the good of Elusive Jump that it have 3 minutes cooldown?
    A gap closer that reduces your threat by half.
    (1)

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