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  1. #2941
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    So I finally got liberator, an upgrade from my animus, right before this week's T8 and after shuffling my accs around to meet the acc requirement, I have a whopping 476 skill speed. I think I went from something like 2.45 to 2.37 gcd. I didnt T8 as drg last week and I've been going to the dungeons as a tank or blm so needless to say, I fumbled with my rotations and missed a lot positionals (for some reason the avatar likes to turn 45 degrees alot during brainjack). I ended up with around 325 (5th out of 5 dps) even if it was a one shot..I don't really know my previous numbers with an animus because I had to tank it the week I got my animus (don't really remember seeing the avatar spin on its feed when I tanked it either). Anyway, after T8 and T9 practice, I went to dummy test and got myself a 370 on a dummy over 3 mins twice. That's with my chocobo out for the pt str bonus. Should I be higher? I'm not sure what I'm doing wrong, I did the standard rotation plus using up all the ngcd as it comes. My gear is all i90 except liberator, HA head, gloves, legs and feet (0 soldiery item) averaging to i99.

    Then, during T9, we have 4 dps and I managed to not fall so far behind. Basically the monk is in the lead with 30 points lead and drg (me) and smn and brd about equal with each other with only single digit differences as 1st phase ends (320,290,290,290). They're all averaging i105 and above btw. The thing is, I drop HARD after this. The party assigned the golems like this: OT and monk green, MT on red, the rest on blue. Blue is supposed to die first and then the OT golem gets focus fired and we finish MT's golem. I can get a heavy thrust in on blue golem but I can't get disembowel in most of the time. If I get lucky, I get to do my full starting rotation because someone aggrod the blue golem hard (usually whm) and then we kill the blue golem and proceed to the next set...where we wipe because of meteor screw ups (I've been lucky enough to not get targeted here I guess). Then we get to the 2nd set of golems, it's all a gamble again on whether I get to do a rotation or having to face tank it. We would wipe because of the golems not dying fast enough and someone would mention something about not enough dps and naturally I feel like I'm getting invisible stares because I know my dps dropped by a massive chunk during 2nd phase. I tried holding off on attacking blue golems in hopes of either the whm or brd or smn getting hate first so I can get 2 gcds in of positionals but then sometimes the golem went crazy and went to the other golems and we wipe. What's to be done here?

    Also, is it generally normal to have to reset my rotation after thermionic beams (all buffs and debuffs are almost out)? I feel like I'm constantly running into a speed bump whenever T9 boss does that. I have 280+ latency and me dodging circle blade isn't a guaranteed thing. I dont have the confidence to chase jump after T9 boss, get a hit, run out of the aoe, get another hit in during thermionic beam and them follow the boss back to the tank so I just wait for the aoe, get phlebotomize in and SSD or run back to the tank.

    Anyway, any confident DRGs on hyperion I can talk to in game and help me improve?
    (0)

  2. #2942
    Player
    rickyguo's Avatar
    Join Date
    Dec 2013
    Posts
    242
    Character
    Yan Dere
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Gardes View Post

    Anyway, any confident DRGs on hyperion I can talk to in game and help me improve?
    I equipped the same gear as you did, or as close as possible for me and was around 400. 30 dps means there's a fundamental problem with what you are doing. What is your rotation?
    (0)

  3. #2943
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by rickyguo View Post
    I equipped the same gear as you did, or as close as possible for me and was around 400. 30 dps means there's a fundamental problem with what you are doing. What is your rotation?
    I'm using: heavy > ir > impulse > b4b > disembowel > sweep > chaos > ps > phleb > jump > true > vorpal > ls > full > heavy > true > vorpal > (sweep here?) > full

    Basically the standard 2 full thrust combos for every 1 chaos combo and alternating heavy and phleb between each combo starting with heavy first.
    (0)

  4. #2944
    Player
    rickyguo's Avatar
    Join Date
    Dec 2013
    Posts
    242
    Character
    Yan Dere
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Gardes View Post

    What's to be done here?
    Honestly, your bard should get aggro on the golem since he gets to attack it first, then you just let it walk to him and then get your positional in.

    If he doesn't and it goes to you, then just phleb full thrust combo it since you really can't do anything else.

    Reseting rotations after thermionic beams should also be normal I think. I chase after it to apply phleb on the first jump and idc after the second so if you can't do that due to latency, then it should be the right time to apply everything again.
    (0)

  5. #2945
    Player
    Gh0st_Pr0digy's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Ghost Prodigy
    World
    Faerie
    Main Class
    Lancer Lv 50
    are any of the i90 crafted pieces worth getting and overmelding while trying to get into doing second coil?

    im currently in all myth/allagan, just got the soldiery pants
    (0)
    Last edited by Gh0st_Pr0digy; 06-28-2014 at 04:51 PM.

  6. #2946
    Player
    Kanemano's Avatar
    Join Date
    Jul 2012
    Posts
    105
    Character
    Kanemano Manomano
    World
    Sargatanas
    Main Class
    Lancer Lv 90
    If you have the gil to spend, Belt, head, body;

    http://forum.square-enix.com/ffxiv/t...Reborn/page261

    HA belt and body don't drop until t9, I thought I read a post that stated over-melded head has a higher stat weight than HA and Unweathered, but you might want to wait with Crystal Tower 2 coming around the corner and see what the new gear stats are, as the head and body can potentially be very pricey with the number of T4's you have to over-meld to make them worth it.

    I've made the belt, but (casually) focusing materia now on Novus.
    (0)
    I'm a Ninja.

  7. #2947
    Quote Originally Posted by rickyguo View Post
    Save your jumps for chariot. After he jumps the first time, I spineshatter, do 1 gcd, run out for chariot, run back in and do 1 gcd, stack with group
    So, in short, no.

    Do your full burst rotation on Nael and wait for the first Meteor to drop down. When you see the explosion you're normally on the point to have to refresh Phlebo : just do it, then watch where Nael is gonna jump and just elusive back to her, impulse drive, run back from the aoe, disembowell, and do chaos thrust while runnin up to the tank. Then you just refresh HT and do your shit, normally at dynamo you should be on the point where you have to refresh disembowell (dont do it tho it wont be counted) + havin IR up, so just wait for Nael to fly away, use ir and when she ravendive on the tank unleash hell again.

    Dragoon is pretty funky in Turn 9, but not to the point that you gotta save 2 jumps o.o
    (0)

  8. #2948
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by rickyguo View Post
    I equipped the same gear as you did, or as close as possible for me and was around 400. 30 dps means there's a fundamental problem with what you are doing. What is your rotation?
    So yesterday I took it upon myself to come to faerie and look at Yan's rotations. He nicely obliged and showed me that he did hit 400 constantly with i99 average and a liberator. We tried comparing our number of hits but it was flawed since he did 12 (or was it 11?) full thrust combos while I did 10 (the only list I have of me hitting dummies at the time and I cant hit dummies side by side since I was lvl 1 on faerie) and the duration of attacking was obviously different since I stopped earlier. Did notice somethings though, other than the fact that I'm not using SSD and DFD for my rotation. I seem to be doing less of everything that's not full/chaos combos. Like, I'm doing less phleb, which seemed kinda odd to me because I never jump straight to another combo after finishing a combo before checking my phleb/heavy so I might have stopped at a weird time during the rotation but I am doing less normal jumps and sweeps somehow. I'm not sure why. So I tried to just focus mashing out my moves even faster and it didnt improve my numbers at all. I'm really not sure why I'm going so slow at all. It did feel like he's moving at lightning speed with animation 'cancels' compared to what I'm doing (yes, I know about weaving in ngcds between gcd animations).

    Anyone willing to test themselves and do something like 12 full combos (and 6 chaos combos) rotations and tell me the number of times they're doing other attacks? Like jumps, ssds, sweeps, etc.
    (0)

  9. #2949
    Player
    rickyguo's Avatar
    Join Date
    Dec 2013
    Posts
    242
    Character
    Yan Dere
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Sygmaelle View Post
    Dragoon is pretty funky in Turn 9, but not to the point that you gotta save 2 jumps o.o
    I mean, you're basically delaying spineshatter and dfd for like 30 seconds in the beginning and then spineshatter comes up about like 20 seconds before he jumps. I'm not even sure if you're getting an extra usage of either skill while I don't think I can run back in time immediately after it lands on my tank.

    I checked my times and I won't get extra usage of either skills before phase changes.
    (0)
    Last edited by rickyguo; 06-29-2014 at 12:02 PM.

  10. #2950
    Player
    kyrios91's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    160
    Character
    Dux Dragunity
    World
    Midgardsormr
    Main Class
    Lancer Lv 70
    Hmmm does it REALLY, REALLY matter if I use LS+FT and/or PS+Jump without B4B, and should I just hold them until B4B is up? Because I do the exact rotation in this guide but I open with B4B instead of IR since logically you want the longer buff to get up first.
    With my rotation / current 367 SSpd (2.47 GCD), when my PS and LS are all up B4B is still on cd for +/- an full TT>VT>FT rotation (Which is like, 7.5 seconds). So with an "always use LS / PS with B4B up" mindset I always wait until B4B is up. But I guess some advice from more experienced DRGs can help me clarify this. Thanks!
    (0)

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