Results -9 to 0 of 6139

Threaded View

  1. #24
    Player
    Avalios's Avatar
    Join Date
    Dec 2014
    Posts
    24
    Character
    Avalios Khell
    World
    Cactuar
    Main Class
    Lancer Lv 60
    Quote Originally Posted by whiskeybravo View Post
    Wow.. Those potencies are a bit underwhelming. Though I guess if you think about it increasing jump damage and the fact you'd be using a 150, 170 or 180 potency move after FT or CT instead of 290.. Maybe it does start to add up. I dunno that's for you math wizards :P
    When you compare them with FT's 360 they can seem low, but you are looking at it wrong.
    To get 360 from FT you have to use 2 much weaker GCDs first. These are 290 potency added into the end of the string you already do.

    Example.
    Normal FT combo is TT (150 potency) VT (200 potency) and FT (360 potency) = 710 potency in 7.5 seconds
    New combo is those + a 4th combo at 290 = 1000 potency in 10 seconds
    The old combo used 4 times over 30 seconds = 2840 potency
    New combo used 3 times over 30 seconds = 3000 potency

    Extra 160 free potency over 30 seconds just for doing a new rotation.
    When compared to the old CT combo it's even higher at 220 added potency.
    (0)
    Last edited by Avalios; 06-19-2015 at 09:49 AM.

Tags for this Thread