Wonder why they're buffing HT and Ph? I mean they're openers and do fairly decent damage for their TP cost considering there's no prereq attack linking into them. My HT does ~400-500 with like 600-700 crits. Besides, even if the potency is seemingly low, the actual damage obviously increases with STR DET and Weapon Damage, so why make them stronger I wonder. If they increase all DPS's base abilities while simultaneously increasing enemies defenses, then isn't the net effect 0? I wonder what the job balance will be when the dust settles. Obviously, I want all DPS to be exactly equal so it's a matter of style and preference than efficacy.