I always go: HT > (BfB) > Phleb >(IR) > ID > (Sweep) > Dis > (Power Surge) > CT > (Dragonfire Dive) > TT > (Jump) > VT > (Life Surge) > FT > (Spineshatter if available) > HT...

So far has won me the first place in DPS in T13 every time as far as I can remember... I still don't understand why I should use CT combo after HT, Phleb's initial potency is quite high and those DoT ticks should count for something, as it's also boosted by HT and BfB, right?

I'm not sure if IR affects DoT crits, and if it does, has it been confirmed that I need to use IR before Phelb in order for it to affect the DoT damage?

Also, I'm playing with ~125ms latency (with WTFast), so double weaving might be too much for me.