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  1. #1
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Yes he plays 30s of Paeon and 2 sets of Foe's. Yes BRD gets first Goad but that's because he spends the most TP out of anyone, he does keep everyone afloat until their 3rd Invigorate.

    DRG wouldn't be able to Doomspike, we don't do the AoE strat and with how we've calculated out our Paeon amount, he'd go out of TP. I reckon that'd be a DPS loss to do but I'm no DRG expert. That is a good point about CT > CT, I'm gonna suggest that to my DRG, less TP intensive and CT would live longer, and sooner Disembowel for BRD too!

    LB was experimental that run, but ultimately we've decided we don't want to BLM LB3 on 2 adds (as that's all it would hit) and would rather do LB2 + LB3 on the boss, which has the benefit of skipping a Critical Rip.
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    Last edited by Sleigh; 03-24-2015 at 10:37 AM.

  2. #2
    Player
    enil's Avatar
    Join Date
    Sep 2013
    Posts
    162
    Character
    Mirri Weatherlight
    World
    Tonberry
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Sleigh View Post
    snip
    Doomspike is DPS gain even with only two adds - obviously as TP permits, I would think with even just a single Goad the DRG should have enough TP to do so but yeh - if you've done the maths, also don't forget to Ring of Thorns after Heavy.
    You should be able to 100% hit 4 adds with caster LB3 - you kill both adds on one side and you should have LB3 as the 5/6th adds spawn. I don't think you'll get LB3 melee after this though but I think LB3+LB1/2 is still a dps gain over doing it the other way.
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  3. #3
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by enil View Post
    Doomspike is DPS gain even with only two adds - obviously as TP permits, I would think with even just a single Goad the DRG should have enough TP to do so but yeh - if you've done the maths, also don't forget to Ring of Thorns after Heavy.
    You should be able to 100% hit 4 adds with caster LB3 - you kill both adds on one side and you should have LB3 as the 5/6th adds spawn. I don't think you'll get LB3 melee after this though but I think LB3+LB1/2 is still a dps gain over doing it the other way.
    All dead by the spawn of the final 2 adds

    We noticed if you LB2 in the second Imdagud phase, you get rid of that nasty LB overflow killing the adds gives (IE most regular DPS groups will lose some LB bar when killing the first 2 adds), and you can get LB3 by the end of the fight, so that's our current strat. Still fiddling around with it TBH, if only it were so cut and dry as "BLM LB does more DPS on 2 targets than melee LB does on one;" due to how much DPS you gain while attacking two targets over one, and LBing the boss means you get to the Misery's End/Assasinate portion faster, and the aforementioned skipping of a Critical Rip in that phase, it's got its advantages!

    Not promoting this way of LBing as what groups should do BTW, it'd be toxic for 99% of groups if they picked it up as their strategy - it would truly be a black and white DPS loss for them.
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    Last edited by Sleigh; 03-24-2015 at 11:09 AM.

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