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  1. #1
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    I saw that thread as well. I laughed.

    Here's the thing. He did it all eye-balling. So many different variables involved with just eye-balling something like this, on top of the fact certain action skills and ocd skills have different animation locks.

    I might actually go test it later, but the best way to do it would be to record a sequence of abilities being used at 60FPS and import it into Sony Vegas or any other video editing software, break it down frame by frame and convert the frame_duration of the ability into seconds/milliseconds.
    (1)

  2. #2
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Dervy View Post
    I saw that thread as well. I laughed.

    Here's the thing. He did it all eye-balling. So many different variables involved with just eye-balling something like this, on top of the fact certain action skills and ocd skills have different animation locks.

    I might actually go test it later, but the best way to do it would be to record a sequence of abilities being used at 60FPS and import it into Sony Vegas or any other video editing software, break it down frame by frame and convert the frame_duration of the ability into seconds/milliseconds.
    Latency is probably a variable too. (e.g. Like what is seen with Mudra lag)
    (0)

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