Quick question about weaving abilities, how many off-GCD abilities can you generally squeeze in between GCD times? I know - it depends on the animation time of the ability; for example, a jump would take up the entire GCD time, but how about faster off-gcd abilities? For example, for whatever reason mid-fight, let's say blood for blood or mercy stroke perhaps just became available just before a full thrust. And I'd also like to sneak in a life surge. Provided I popped blood for blood, then life surge,and the GCD 'clock' hasn't come back around to a 'ready' state yet by the time I've tapped full thrust, I assume I haven't pushed back my GCD ability and lost any dps. Is that correct? How far can the limits of weaving generally be pushed? I'm enjoying DRG, and any thoughts would be appreciated!