
Considering the fact that i have a 8 ms ping, do I need a certain skillspeed to do this, i have 0 SS on my drg atm. If not, I'll try it when I get home and tell you the consistency.
I believe the minimum you need is 360-370 with such low ping. I think its Auirily who can do it with 367ss.
EDIT: If you're unable to get 9GDCs, download the spreadsheet, and change the GDCs to 8 in cell F3. There's still a few places for you to min/max.What I'm going to do later is add a massive list of the entire rotation, with the time and a skill speed modifier, so you can see how different placements of BFB in the opener can impact the rotation in the long run.
One thing that's important is that if you do clip your GDCs at all, it's game over. It takes a lot of practice to get it done.
Another thing to consider is that if you're able to get 9GDCs, the one point in the rotation where its acceptable to delay BFB by a GDC, which are bolded in red. People with lower ping will encounter this, but players like myself who have around 100ms+ will never need to delay it that much.
Last edited by Dervy; 03-16-2015 at 05:00 AM.

Alright, I'll do some tests to confirm if it works at 0 and 360-370. Also, I've been wondering about stat weight and latency how they affect each others. I've read one of your post saying that the weighting of SS for nin was lower than believed first. I'm wondering how do you calculate this and come up with some exact numbers. I've been wondering this for a while now and have no idea it works.
Also would like to know approximatively what would be the weight if drg stats with 0 latency if it really does affect it!
365 sksp at 53ms~ lets me get 9 skills, yeahI believe the minimum you need is 360-370 with such low ping. I think its Auirily who can do it with 367ss.
Another thing to consider is that if you're able to get 9GDCs, the one point in the rotation where its acceptable to delay BFB by a GDC, which are bolded in red. People with lower ping will encounter this, but players like myself who have around 100ms+ will never need to delay it that much.
at this level of skillspeed though (365-390) you'll run into the problem of having your GCD be forced to move up 1 skill because your BFB cd won't keep up with it. here's what happens when im at around 378
1st bfb
dis>late bfb>chaos
2nd bfb
vorpal>bfb almost up, but will definitely clip into gcd (it comes up at about 80% into gcd for me), so you'd do instead
vorpal>ft>late bfb>phleb
no problem right? potency increase is still there, but the issue is in the next bfb because you late casted before a phleb
3rd bfb (mostly off memory, i haven't parsed in a while)
vorpal>ft>same situation as before; bfb will come up about 80% into gcd before phleb; not worth waiting for at higher skillspeed levels, so it becomes..
vorpal>ft>phleb>true/impulse drive, i forgot which happens at this point in the rotation
at a bare minimum skillspeed (365) it's heavily debatable that clipping gcd slightly may be worth it; because at some point, if you always prioritize gcd over clipping slightly to get bfb on earlier skills, you'll have an unbuffed chaos thrust around the 4th or 5th bfb. but if you do delay gcd slightly for bfb timings, you're clipping gcd obviously.
--
anyway! really good stuff with the video/spreadsheet on 9 skill bfb. i think something to consider is if you're on farm content with selene; if your scholar uses fey light first, it lines up with like 3 bfbs; even at a raw 341 skillspeed, it'll let you get 9 skill bfb because of how significant the skillspeed buff is.
Last edited by Aiurily; 03-17-2015 at 12:40 AM.
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What I'm going to do later is add a massive list of the entire rotation, with the time and a skill speed modifier, so you can see how different placements of BFB in the opener can impact the rotation in the long run.


