Quote Originally Posted by Sleigh View Post
MNK should always get Cover over DRG unless there's a huge gear/skill difference, they're less reliant on CDs and DoTs to deliver their superior damage.

For groups that don't have melee weave next to the boss for Earthshakers:

MNK > NIN > DRG > BLM > WAR > SMN (would have to be set 2, BRD + SMN for SMN to get Covered)

For groups that do have melee weave in and out for Earthshakers:

BLM > SMN (mainly to save MP so no R2 spam) > MNK > NIN > DRG > WAR
What does that "weave next to the boss for Earthshakers" mean? The thing Aiuri is doing here? If so, I tried it. Either I'm really, really stupid or I have too much delay for it. I've been trying that for an entire evening and each time I could not do it without either messing timing up (puddle next to boss), or being slowed down by the puddle.

It seems like I can only survive the puddle by avoiding any form of backtracking, let alone try DPSing, and it's kind of unnerving - especially considering that in phase 3 there's no chance for melees to be covered AND I can't spread the puddles too far either. Whenever I get Earthshaker my DPS plummets, and that's even if I don't die. I feel like I'm doing something wrong, and I kind of guess that Cover is just a temporary patch.

The only thing I have managed is "predict" the mechanics thanks to the rotation, so for example I know that Heavy Thrust+Jump precedes the first Earth shaker and that my Phlebotomize after the second B4B is up occurs at the same time as the second Earth shaker symbol appearing over the head. But aside from knowing exactly what is going to happen, I still have no clue as to how I should manage it. I hate my latency.