Quote Originally Posted by Sleigh View Post
I actually really dislike T13 number comparisons between groups and even repeated personal numbers, it's one of the most RNG and strategy impacted turns in the game even if at first glance it's just pew pew mostly.
So true.

I'm the only Melee of my group. If I don't get the first Earthshaker, I'm sure the PLD will cover me if I get the second, so I can pop my CDs asap. For add phase, I usually just helo to kill first and third adds, don't ask me why the other DPS can take one of them but not all :P

3rd Phase, my BLM is brute.

Finally, for the last phase, that's where I get angry. Our MT is just bad at moving, and due to his lack of skills dealing with MegaFlare+Tethers, I need to back off for Megaflare (like FAR FAR away, or he'll just kill himself if I get pool/random damage), and it hurts my DPS badly. Specially on phase 3~4 transition, where I need to wait until the first Earthshaker comes out to pop my burst, since I can't hit that Full Trust + BfB due to first Megaflare disconect. It really pisses me off. Also, we stack in midle for that phase, one more disconect.