Quote Originally Posted by CesarLongsword View Post
like for example in t10, my group tanks the boss on top of the ground lightning aoe. so if i use any jump i am dragged into that aoe for half a second and depending on how universal dot ticks happen i can end up dead when that tick dmg is coupled with another mechanic. i try to save jumps for when i have second wind or bloodbath ready so i dont die, but if the way to increase dps is by using jumps more often, it will just end with more "Loldrg".
I do not mean to offend, but it just sounds like you need to learn your timings a bit better, ie. Don't jump when its not safe, and hold some restraint. I know exactly what your talking about with the lightning in T10. What I do is just don't chance it until after Heat Lightning and Prey