I believe it's more of a question of whether . I believe the earlier assumptions are that the damage multipliers don't stack. Thus if you have HT buff + BFB + Dis on target, you're getting a 10% + 30% + 10% = 50% increase in damage.
Even if based on the assumption that they do stack, then you're probably looking at something like this:
HT Buff: 100% + 10% = 110%, add BFB buff 110% X 130% = 143%, add dis debuff = 143% X 110% = 157.3%
As you can see, the difference between both assumptions is 7% out of a rough 50% increase, so the variance is only barely 10% in terms of increase in damage so we're not too particular about do we need to stack all damage bonuses together. BUT of course please keep HT buff up at all times, that's a given basic priority for DRG.
The difference comes into play when you add IR and Life Surge into the picture. When you increase your chances to crit, you would want to MAXIMISE the DMG+ you have at that moment.
When to LS
I usually save LS for BFB. The trade off is as follows (480s timeframe, assumption first LS is nearly with 7s remaining on BFB buff for practical reasons)
2 100% crits on BFB FT, 5 20% crits on normal FT
versus
6 100% crit BFB FTs.
Because of the fact that your first LS is so late into your first BFB, the 20s CD difference between Life Surge and BFB only gives you 1 extra LS on the 7th BFB, which is 9 minutes into the fight. Verdict, impractical to not save LS for BFB.
When to Jump, SSD and PS
Jump CD 40s, meaning you have a jump during BFB and another one in between nicely (BFB CD 80s). Verdict: Always use when CD is up
SSD CD 90s, if you were to hold SSD for every BFB, you're losing 70s of the CD on your first save. Verdict: Always use when CD is up as opportunity cost to hold too high
PS CD 90s,
1. If you tie in with SSD, the CD is just nice, everytime u have a PS up, your next OGCD is SSD, however SSD potency is 30 lower than jump AKA loss of 60 potency
2. If you tie in with Jump, you might need to hold 10s on Jump which may affect the Jump coordination with BFB, or you hold PS for 30s.
Verdict: Personally I tie in with Jump as there's many mechanics in boss fights that easily make you lose that 10s cause you can't jump precisely every 40s, which makes it extremely hard to tie it in with BFB. But pretty much up to your own preference.


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