Results 1 to 10 of 6139

Hybrid View

  1. #1
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by rickyguo View Post
    SNIP
    Well, no, none of them will be BiS, especially if you are using the High Allagan Body/Legs BiS list (which you need Acc food to make work), since the HA Headgear is there moreso for the Acc on it and the decent secondary. Even in the Sol Body/Legs list, it would be hard to use any CT2 if you have full i110 due to Acc issues (using any CT2 non-acc gear means using Acc food).

    No-Acc "BiS" yes, using no-acc gear is always better, but its hard to call it BiS since you only use it in old content and are overgearing for it...

    My comments are more for that "in-between" phase...still trying to get clears, have no Sands to upgrade gear, really unlucky with drops, maybe not clearing Coil. None of the CT2 will be T9 Bis, just like no CT1 was BiS for T5.

    There would have to be some really good secondaries for this to be BiS. A DET/Crit Body or Legs would be perfect until their HA drops in T8/9, for example, or even if they are DET/Acc. Same for the Head, though its as likely to go Crit/SS...


    Also...someone did run the numbers, both properly penta-melded i90 Head and Belt are supposed to have more stat-weight than the HA or Sol+1, due to being completely capped with all stats (the Acc cap also frees up room on other gear for more DPS stats) But, it is expensive to penta-meld (especially now), and I will be switching to the HA belt if I ever get it.
    (0)
    Last edited by PArcher; 07-05-2014 at 02:55 PM.

  2. #2
    Player
    rickyguo's Avatar
    Join Date
    Dec 2013
    Posts
    242
    Character
    Yan Dere
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by PArcher View Post
    both properly penta-melded i90 Head and Belt are supposed to have more stat-weight than the HA or Sol+1, due to being completely capped with all stats (the Acc cap also frees up room on other gear for more DPS stats) .
    Head does, belt does not. This is only true because stat weights don't factor in accuracy and both HA and sol+1 head pieces have accuracy.

    High allagan belt is 18 str 19 crit 9 det: 24.821
    crafted caps at 13 str 16 crit 11det 16 skillspeed and 16 accuracy: 22.687 and 16 accuracy

    It doesn't have more stat weights but you could argue that accuracy is valued by se the same as crit and skillspeed and that would make it 0.6 to 1.0~ better than high allagan if we factor in accuracy.

    A bis list with properly penta melded gear would probably lead to different bis lists with quite a few more crafted pieces but I don't have a bis solver to solve for it.

    On another hand, I'm 2 sands away from the 492 accuracy bis set and I can't decide if it's worth it to use 2 sands to trade 18 skillspeed for 7 crit and 6 det. Think that's a difference of 0.174 str.
    (0)

  3. #3
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by rickyguo View Post
    On another hand, I'm 2 sands away from the 492 accuracy bis set and I can't decide if it's worth it to use 2 sands to trade 18 skillspeed for 7 crit and 6 det. Think that's a difference of 0.174 str.
    I would trade 18 SS for 7 Crit and 6 DET in a heartbeat. Not only is it more weight/damage (even if its not even 2 DPS) but in longer fights (looking at you T8) SS is just...not as good. I don't like to rely on BRD to keep DPSing, and want to minimize that dependence as much as possible.
    (0)

  4. #4
    Player
    rickyguo's Avatar
    Join Date
    Dec 2013
    Posts
    242
    Character
    Yan Dere
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by PArcher View Post
    I would trade 18 SS for 7 Crit and 6 DET in a heartbeat. Not only is it more weight/damage (even if its not even 2 DPS) but in longer fights (looking at you T8) SS is just...not as good. I don't like to rely on BRD to keep DPSing, and want to minimize that dependence as much as possible.
    Think it's like 0.1 dps ROFL. It's 0.174 stat weight more out of a stat weight of like 850~, unless I did math wrong somewhere.

    I mean if it's definitely an upgrade but it costs and 2 sands for 0.174 str seems a stretch but I guess it depends on the availability of sands in 2.3.
    (0)

  5. #5
    Player
    Ihm's Avatar
    Join Date
    Aug 2013
    Posts
    155
    Character
    Ihm Kasukabe
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by PArcher View Post
    I would trade 18 SS for 7 Crit and 6 DET in a heartbeat. Not only is it more weight/damage (even if its not even 2 DPS) but in longer fights (looking at you T8) SS is just...not as good. I don't like to rely on BRD to keep DPSing, and want to minimize that dependence as much as possible.
    It's overtime that skill speed starts to have value though because it's at that point that you are actually getting in extra attacks.
    (0)

  6. #6
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Ihm View Post
    It's overtime that skill speed starts to have value though because it's at that point that you are actually getting in extra attacks.
    I can't remember where someone did the math, but its something like 600 or 650 or some equally silly SS you need in order to get extra attacks on the majority of fights, and in the fights where you see the effect the most (T8 for example) you run out of TP extremely fast and have to rely on a BRD to keep you up (which may or may not be possible, esp if manasong is needed at that time) Of course, this also involves using a filler move too keep DoTs from clipping...and the best filler is our favorite 80TP skill, Fracture...which causes us to run out even faster...

    If SS caused auto attacks and (at least damaging) oGDC skills to go faster...it would be what we'd go for IMO. But it doesn't...and AAs, Jump and Leg Sweep make up a good bit of our DPS.
    (0)

  7. #7
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,849
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Ihm View Post
    It's overtime that skill speed starts to have value though because it's at that point that you are actually getting in extra attacks.
    I did some napkin math a while back, and 2.49 GCD to 2.39 GCD is something like 11 extra attacks in 10 mins. Not exactly thrilling.
    (0)

Tags for this Thread