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  1. #11
    Player
    Taleon's Avatar
    Join Date
    Aug 2013
    Posts
    80
    Character
    Taleon Silverwing
    World
    Adamantoise
    Main Class
    Lancer Lv 50
    Mainly depends on how LONG the adds are staying up.
    You are saying you know already they are not staying up for a full Chaos Dot tick cycle, but how long into that cycle are they staying ?
    Can always clip Chaos off the end if you really choose to and start in with your TT line. But yes, Dis should ALWAYS still go up, there is simply no reason not to be applying it. Even if it is only making it through one rotation of TT.

    Dervy worked out for me at one point, the complete break down of when Chaos is worth it, and when it is not. You would be doing some searching some 50-75 some pages back though.
    I believe it was 3 ticks or 9 secs is the break point for applying Chaos, so less then the 9 secs ( third tick of Chaos ) you leave it at Dis and move to TT, or more then 9 secs you apply it.
    Personally, with the amount of break up in the later of turns, I have broken just into the habit of a full Chaos rotation on most everything

    Okay looked it up
    Doing DI -> CT -> TTT -> TrueT = 1441 potency

    At the time of CT application, that's 10 seconds, so 3 ticks (90 Potency (290 in total).
    DI = 220
    (-10% piercing)
    CT -> TTT -> True T = 1110*1.1 = 1221
    =1441
    (0)
    Last edited by Taleon; 05-30-2014 at 09:04 PM.

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