Page 1 of 2 1 2 LastLast
Results 1 to 10 of 6139

Hybrid View

  1. #1
    Player
    YanderePrincess's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    368
    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by SeraviEdalborez View Post
    Additionally, DoT damage isn't increased by Disembowel so in truth FT combo does more than Fracture by a slightly larger margin than you'd think.

    The only reason we used Fracture in the rotation at one time is because DoT clipping wasn't a thing you could do (and, with FT at 300 potency instead of the current 330, that combo's avg potency was 650/3=216.67, less than 220). So it padded out one move in our rotation.
    Okay. What's DoT clipping?

    Also, DoT damage not increased by disembowel? What?

    And what should I put in that cross-class skill slot instead of Fracture, then?
    (0)
    "Women are meant to be loved, not to be understood." ~Oscar Wilde

  2. #2
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by YanderePrincess View Post
    Okay. What's DoT clipping?

    Also, DoT damage not increased by disembowel? What?

    And what should I put in that cross-class skill slot instead of Fracture, then?
    "Clipping" is when you refresh it before it drops off. Before, if you had a buffed version up it was impossible to clip at all. Nowadays you just have to make sure you don't clip excessively. How much is considered excessive varies by dot, but you usually don't want more than ~3 seconds or so.

    I can't comment on the disembowel thing, because I don't actually play DRG, but that's what the forums report, so I'll run with it. Same with the question of cross-class.
    (0)

  3. #3
    Player
    YanderePrincess's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    368
    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Viridiana View Post
    "Clipping" is when you refresh it before it drops off. Before, if you had a buffed version up it was impossible to clip at all. Nowadays you just have to make sure you don't clip excessively. How much is considered excessive varies by dot, but you usually don't want more than ~3 seconds or so.
    So why would "DoT clipping" not being do-able be a reason to use Fracture?
    (0)
    "Women are meant to be loved, not to be understood." ~Oscar Wilde

  4. #4
    Player
    Riotpersona's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    74
    Character
    Asbel Furybrand
    World
    Odin
    Main Class
    Lancer Lv 70
    Quote Originally Posted by YanderePrincess View Post
    So why would "DoT clipping" not being do-able be a reason to use Fracture?
    Because without artificially extending your rotation with fracture, causing chaos thrust/phleb to drop off, you wouldn't be able to overwrite it if it had previously been applied with a buff. The dot simply wouldn't apply at all.
    (0)

  5. #5
    Player
    YanderePrincess's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    368
    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Riotpersona View Post
    Because without artificially extending your rotation with fracture, causing chaos thrust/phleb to drop off, you wouldn't be able to overwrite it if it had previously been applied with a buff. The dot simply wouldn't apply at all.
    I never saw an inability to reapply my DoT while it was still up regardless of having been applied with a buff previously, on any class.
    (0)
    "Women are meant to be loved, not to be understood." ~Oscar Wilde

  6. #6
    Player
    Riotpersona's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    74
    Character
    Asbel Furybrand
    World
    Odin
    Main Class
    Lancer Lv 70
    Quote Originally Posted by YanderePrincess View Post
    I never saw an inability to reapply my DoT while it was still up regardless of having been applied with a buff previously, on any class.
    This was changed in 2.1, but that was the reason DRG used fracture.
    (0)

  7. #7
    Player
    YanderePrincess's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    368
    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Riotpersona View Post
    This was changed in 2.1, but that was the reason DRG used fracture.
    I pretty much played DRG exclusively pre-2.1 and seriously don't remember ever having that issue. Not gonna say it wasn't the case, just don't remember it ever happening/being an issue.
    (0)
    "Women are meant to be loved, not to be understood." ~Oscar Wilde

  8. #8
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by YanderePrincess View Post
    Also, DoT damage not increased by disembowel? What?

    And what should I put in that cross-class skill slot instead of Fracture, then?
    The initial damage of skills (200 on Chaos Thrust, 100 on Fracture) is affected by both Heavy Thrust's damage buff and Disembowel's piercing resistance down debuff. The DoT portion of skills (30/tick for 10 ticks on CT, 20/tick for 6 ticks on Fracture) is not affected by Disembowel.

    IR Mercy and any 3 of Bloodbath SecondWind Mantra Foresight. Typically I take the first 3.
    (0)
    Last edited by SeraviEdalborez; 05-25-2014 at 03:58 AM.

    XI: Zeroblade, Titan Server

  9. #9
    Player
    YanderePrincess's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    368
    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by SeraviEdalborez View Post
    The initial damage of skills (200 on Chaos Thrust, 100 on Fracture) is affected by both Heavy Thrust's damage buff and Disembowel's piercing resistance down debuff. The DoT portion of skills (30/tick for 10 ticks on CT, 20/tick for 6 ticks on Fracture) is not affected by Disembowel.

    IR Mercy and any 3 of Bloodbath SecondWind Mantra Foresight. Typically I take the first 3.
    I currently have IR, Mercy, Bloodbath, Second Wind, and Fracture. Mantra, imo, is completely useless. It's only a 5% increase as a cross-class skill, which is not worth it in the slightest, imo. Foresight can be useful, but only against physical damage, so I don't care for it.

    I think I'll keep Fracture for when I have the chance to apply DoTs but am going to have to back off for a little right after for whatever reason. One example of what I mean would be Diabolos in Lost City of Amdapoor. YOu've got plenty of time to intentionally apply all your DoTs before getting sucked into the doors, allowing all of them to be ticking damage on Diabolos while you're unable to attack directly. It may not add much, but it's still more damage output than you would have without fracture in such situations.

    I'm also still not convinced that DoTs aren't affected by the piercing resist debuff.
    (0)

  10. #10
    Player
    rickyguo's Avatar
    Join Date
    Dec 2013
    Posts
    242
    Character
    Yan Dere
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by YanderePrincess View Post

    I'm also still not convinced that DoTs aren't affected by the piercing resist debuff.
    Use phlebotomize on a target dummy, note the ticks.

    Hit is with disembowel, and then phlebotomize it and then note the ticks.

    Also the issue with dots clipping only happened when you tried to clip a stronger dot with a weaker one, as the stronger one will not be overwritten. You might not have noticed it because you used a rotation that didn't end up clipping dots, or you just didn't try to replace a buffed or stronger dot with a weaker one enough to notice or etc.
    (0)

Page 1 of 2 1 2 LastLast

Tags for this Thread