Is 400 for the entire fight? that seems really inflated for allagan book smn. Do you have 2 bards with perma foe up lol? 350 for drg, 380 for monk seem like ok numbers for a first time clear with i100 weapons.
http://solitude.guildwork.com

We have only one bard. He does use foe req, but not very long. I don't parse the fight. But those that do in the group all have very similiar figures using ACT for us all. We've not cleared it yet, but getting pretty close. Outside of food buffs, I don't believe any of us have used other consumables to boost dps. I'm just amazed at how high their dps is, that's all. I could probably squeeze out a little more if I didn't chase down mines or deal with brain jack, but I doubt I'd be matching the summoners. Just curious if other groups are noticing the same thing.
Last edited by mythicrose; 05-07-2014 at 02:29 AM.
Error 3102 Survivor


There is that thing about dots not being 100% accurate.. I have both SMN and DRG, and while DRG def feels like I'm doing more damage, things just melt for my SMN. It's a tough call to be honest.We have only one bard. He does use foe req, but not very long. I don't parse the fight. But those that do in the group all have very similiar figures using ACT for us all. We've not cleared it yet, but getting pretty close. Outside of food buffs, I don't believe any of us have used other consumables to boost dps. I'm just amazed at how high their dps is, that's all. I could probably squeeze out a little more if I didn't chase down mines or deal with brain jack, but I doubt I'd be matching the summoners. Just curious if other groups are noticing the same thing.

I've not played a summoner yet. I know foe req helps the summoners when it's being played. Would the dots spreading between dreads and the avatar be that extra boost over the monk in my group that's just pounding away at him? I'm just confused how neither summoner is as geared as the monk or myself but parsing nearly 20 dps higher than him, nearly 50 higher than myself. I'm not trying to call foul or anything.
I try to keep phlebotomize up on the avatar while a dreadnaught is up. I have a disembowl ready as well for the dreadnaught and save DFD to hit both. The only time I'm not on on the Avatar is when chasing down mines. Based on other posts on here, I'm doing comparable dps to other dragoons. I've got the accuracy covered, so I know I'm not missing attacks. I just can't think of anything that would improve my overall dps to narrow the gap between myself and the summoners. I'm content lagging behind the monk in my group. For all intents and purposes I'm within that 7-8% threshold that monks have over dragoons (posted some time ago by EasymodeX I think) when they're in situations that greased lightning never falls off.
So if anyone else has any tips, I would appreciate it. It's just me...I just hate losing to ranged dps in this game where fights are melee friendly like this one.
Last edited by mythicrose; 05-07-2014 at 05:30 AM.
Error 3102 Survivor


Yea if they are using Bane and spreading dots, etc I could see that.. Bio I/II, Miasma I/II, Shadow Flare add up to like 1400 potency after all ticked out (did the math a while back cant remember exactly but it was equivalent to around 5-6 flares)I've not played a summoner yet. I know foe req helps the summoners when it's being played. Would the dots spreading between dreads and the avatar be that extra boost over the monk in my group that's just pounding away at him? I'm just confused how neither summoner is as geared as the monk or myself but parsing nearly 20 dps higher than him, nearly 50 higher than myself. I'm not trying to call foul or anything.
I can't help anyone with t8, as I'm still working on Twin (I know dragoons are awesome, but I can't carry 7 people alone.. XD).. But I can tell you as far as SMN goes, if they dot up and contagion + bane then all those dots are ticking on both the boss and dread, those are more potent then just CT and Phleb, probably where you are noticing the difference.
Last edited by whiskeybravo; 05-07-2014 at 05:34 AM.


I try to keep phlebotomize up on the avatar while a dreadnaught is up. I have a disembowl ready as well for the dreadnaught and save DFD to hit both. The only time I'm not on on the Avatar is when chasing down mines. Based on other posts on here, I'm doing comparable dps to other dragoons. I've got the accuracy covered, so I know I'm not missing attacks. I just can't think of anything that would improve my overall dps to narrow the gap between myself and the summoners. I'm content lagging behind the monk in my group. For all intents and purposes I'm within that 7-8% threshold that monks have over dragoons (posted some time ago by EasymodeX I think) when they're in situations that greased lightning never falls off.
So if anyone else has any tips, I would appreciate it. It's just me...I just hate losing to ranged dps in this game where fights are melee friendly like this one.
A parse doesn't tell a whole story though. You see, you may not do as much damage over the course of a large fight like a smn would, but drg is there to help destroy something quickly. Setting up a piercing debuff for your bard and being there to do the big hits is invaluable. If everyone just used dots certain mechanics would be much more annoying to deal with.
Now is it fair that drg gets the short end of the stick? Not really but right now in my group pre-mega flare on T9 I do the most damage. The summoner is up there with me, but his dots don't tick during dives. Giving me the advantage.... look forward to future fights where a boss will cleanse themselves or become immune to dots for a short time.

Been noticing the same thing. Summoners seem to get hit pretty hard up to megaflare in that fight.
Equally though, I hear the do very well in the end phases of the fight
if you average the fight out, the bard and summoner will do more damage than you. We lose so much damage in the last phase.A parse doesn't tell a whole story though. You see, you may not do as much damage over the course of a large fight like a smn would, but drg is there to help destroy something quickly. Setting up a piercing debuff for your bard and being there to do the big hits is invaluable. If everyone just used dots certain mechanics would be much more annoying to deal with.
Now is it fair that drg gets the short end of the stick? Not really but right now in my group pre-mega flare on T9 I do the most damage. The summoner is up there with me, but his dots don't tick during dives. Giving me the advantage.... look forward to future fights where a boss will cleanse themselves or become immune to dots for a short time.


Ya i know, that why in the first part I said , "you may not do as much over the course of a large fight." Essentially the longer the fight draws out the more your dps will end up dropping :/
If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.
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