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  1. #1
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by JetBrooks View Post
    EMX has explained the advantage of H IDC P TTT etc. a million times, but play how you want, I guess.
    Has also explained it's less than 1% DPS loss. So yeah.

    Edit: I do prefer the H IDC P TTT method, but iirc the "old" way was HPF IDC TTT HPF TTT IDC HPF TTT TTT so some people are hardwired for HP.
    (0)
    Last edited by SeraviEdalborez; 02-18-2014 at 03:13 AM.

    XI: Zeroblade, Titan Server

  2. #2
    Player
    JetBrooks's Avatar
    Join Date
    Dec 2013
    Posts
    292
    Character
    Jet Brooks
    World
    Malboro
    Main Class
    Lancer Lv 50
    Quote Originally Posted by SeraviEdalborez View Post
    I also like that it's a consistent flow of 4-hit combos, seems to work into fight mechanic timing perfectly. Like in Titan EX, I'm preemptively moving to dodge mechanics because I know where they come in my rotation. And strangely, flank/rear moves often come up when I have to move. It's like magic =p
    (0)

  3. #3
    Player
    Spartan117's Avatar
    Join Date
    Aug 2013
    Posts
    83
    Character
    Chione Winterfury
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by SeraviEdalborez View Post
    Has also explained it's less than 1% DPS loss. So yeah.

    Edit: I do prefer the H IDC P TTT method, but iirc the "old" way was HPF IDC TTT HPF TTT IDC HPF TTT TTT so some people are hardwired for HP.
    From earlier discussions + my own calculations + dummy, HPF IDC TTT and H IDC P TTT has no significant difference in damage dealt over a 3 min fight (but strangely my data says HPF IDC TTT deals 100 dmg more over 3 mins contrary to all the claims of why clipping is bad, maybe I haven't perfected the off GCDs for H IDC P TTT)

    But my point is this: H IDC P TTT doesn't use one extra cross class skill, which allows mercy stroke instead of fracture. Factor that additional off GCD skill in and H IDC P TTT should win by a little bit more (i mean 20% is not exactly a lot of time for you to cast a 90 second cooldown skill)
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