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  1. #1
    Player
    Marcusow86's Avatar
    登録日
    2013/08/28
    投稿
    170
    Character
    Natsu Sousuke
    World
    Tonberry
    Main Class
    剣術士 Lv 50
    Hi Guys, recently started to play as a DRG and my combo is slightly different from the one mentioned in the beginning of this topic.

    Mine goes like: HT-Ph-ID-Dis-CT instead of HT-ID-Dis-CT-Ph

    Are there any major impact in-terms of DPS wise?

    As for Fracture, is it wise for me to include it in my rotation? If yes, where?

    Thanks in advance
    (0)

  2. #2
    Player
    Peptaru's Avatar
    登録日
    2012/03/09
    投稿
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    漁師 Lv 50
    Quote 引用元:Marcusow86 投稿を閲覧
    Hi Guys, recently started to play as a DRG and my combo is slightly different from the one mentioned in the beginning of this topic.

    Mine goes like: HT-Ph-ID-Dis-CT instead of HT-ID-Dis-CT-Ph

    Are there any major impact in-terms of DPS wise?

    As for Fracture, is it wise for me to include it in my rotation? If yes, where?

    Thanks in advance
    You lose the Dis buff to the Ph hit and, personally, I find the other timing easier - always slipping a HT or Ph in between the combo chains. Movement of the Ph won't drop you like 40 dps or anything, just keep your HT and Ph up with what is most comfortable.
    (0)

  3. #3
    Player
    JetBrooks's Avatar
    登録日
    2013/12/05
    投稿
    292
    Character
    Jet Brooks
    World
    Malboro
    Main Class
    槍術士 Lv 50
    Quote 引用元:Marcusow86 投稿を閲覧
    Hi Guys, recently started to play as a DRG and my combo is slightly different from the one mentioned in the beginning of this topic.

    Mine goes like: HT-Ph-ID-Dis-CT instead of HT-ID-Dis-CT-Ph

    Are there any major impact in-terms of DPS wise?

    As for Fracture, is it wise for me to include it in my rotation? If yes, where?

    Thanks in advance
    EMX has explained the advantage of H IDC P TTT etc. a million times, but play how you want, I guess.
    (0)

  4. #4
    Player
    SeraviEdalborez's Avatar
    登録日
    2011/03/09
    投稿
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    剣術士 Lv 90
    Quote 引用元:JetBrooks 投稿を閲覧
    EMX has explained the advantage of H IDC P TTT etc. a million times, but play how you want, I guess.
    Has also explained it's less than 1% DPS loss. So yeah.

    Edit: I do prefer the H IDC P TTT method, but iirc the "old" way was HPF IDC TTT HPF TTT IDC HPF TTT TTT so some people are hardwired for HP.
    (0)
    2014/02/18 03:13; SeraviEdalborez が最後に編集

    XI: Zeroblade, Titan Server

  5. #5
    Player
    JetBrooks's Avatar
    登録日
    2013/12/05
    投稿
    292
    Character
    Jet Brooks
    World
    Malboro
    Main Class
    槍術士 Lv 50
    I also like that it's a consistent flow of 4-hit combos, seems to work into fight mechanic timing perfectly. Like in Titan EX, I'm preemptively moving to dodge mechanics because I know where they come in my rotation. And strangely, flank/rear moves often come up when I have to move. It's like magic =p
    (0)

  6. #6
    Player
    Spartan117's Avatar
    登録日
    2013/08/28
    投稿
    83
    Character
    Chione Winterfury
    World
    Tonberry
    Main Class
    モンク Lv 60
    Quote 引用元:SeraviEdalborez 投稿を閲覧
    Has also explained it's less than 1% DPS loss. So yeah.

    Edit: I do prefer the H IDC P TTT method, but iirc the "old" way was HPF IDC TTT HPF TTT IDC HPF TTT TTT so some people are hardwired for HP.
    From earlier discussions + my own calculations + dummy, HPF IDC TTT and H IDC P TTT has no significant difference in damage dealt over a 3 min fight (but strangely my data says HPF IDC TTT deals 100 dmg more over 3 mins contrary to all the claims of why clipping is bad, maybe I haven't perfected the off GCDs for H IDC P TTT)

    But my point is this: H IDC P TTT doesn't use one extra cross class skill, which allows mercy stroke instead of fracture. Factor that additional off GCD skill in and H IDC P TTT should win by a little bit more (i mean 20% is not exactly a lot of time for you to cast a 90 second cooldown skill)
    (0)

  7. #7
    Player
    Marcusow86's Avatar
    登録日
    2013/08/28
    投稿
    170
    Character
    Natsu Sousuke
    World
    Tonberry
    Main Class
    剣術士 Lv 50
    Quote 引用元:JetBrooks 投稿を閲覧
    EMX has explained the advantage of H IDC P TTT etc. a million times, but play how you want, I guess.
    I tried scrolling through quite a number of pages and i can't find the discussion (:/ i swear i am not being lazy), anyway, the reason i asked is because i need to know what is the best combo move set and if compare to mine, what is the impact.

    As how i place my skill on the skill bar makes it easier for me to use H P IDC TTT. So if the dps is lower than 1% i can slowly take my time to learn the H IDC P TTT combo (no rush) and if i really mess it up alot, i will revert back to my old rotation.
    (0)

  8. #8
    Player
    Manticzeus's Avatar
    登録日
    2014/01/03
    投稿
    30
    Character
    Xin Zhou
    World
    Midgardsormr
    Main Class
    槍術士 Lv 50
    Quote 引用元:Marcusow86 投稿を閲覧
    I tried scrolling through quite a number of pages and i can't find the discussion (:/ i swear i am not being lazy), anyway, the reason i asked is because i need to know what is the best combo move set and if compare to mine, what is the impact.

    As how i place my skill on the skill bar makes it easier for me to use H P IDC TTT. So if the dps is lower than 1% i can slowly take my time to learn the H IDC P TTT combo (no rush) and if i really mess it up alot, i will revert back to my old rotation.
    Edit: nope thought i knew where it was. >.<
    (0)
    2014/02/18 13:37; Manticzeus が最後に編集 理由: i was wrong, ignore me

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