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  1. #1
    Player
    zeth07's Avatar
    Join Date
    Aug 2013
    Posts
    276
    Character
    Zeth Hiryu
    World
    Adamantoise
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Sleigh View Post
    That's low enough to miss from the rear.
    I wanted to see how often I'd miss with my low acc gear equipped while paying attention to if it was on the rear/flank. I switched to my regular gear after that since it was obvious.

    Has anyone confirmed any lower acc than 468 without misses in Coil just from flank/rear attacks? Not counting AoEs or required front facing moments?

    I know EasyModeX mentioned "they" said it was 435/458/476, but has anyone tested any of that in Coil since that post and ignoring the above scenarios?

    It seems the lowest I can go to get near 458 without going under is 463, so I'll try that next week. I usually use 468 and don't notice any skill misses.
    (0)

  2. #2
    Player
    Manticzeus's Avatar
    Join Date
    Jan 2014
    Posts
    30
    Character
    Xin Zhou
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by zeth07 View Post
    Snip
    Before maint i went in with 460 acc and didnt miss at all through T1-2. I believe what easymode said was correct.

    Quote Originally Posted by Cossette View Post
    Snip
    Have you capped yet this week? I would suggest getting +1 since its our BiS for every pre-t5 set. I would also get DL gloves and boots before going into coil, but its not necessary, it will just help. I would try and get your accuracy to at least 458 as stated earlier, it will help immensely since you wont be missing.
    (0)

  3. #3
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Quote Originally Posted by zeth07 View Post
    I wanted to see how often I'd miss with my low acc gear equipped while paying attention to if it was on the rear/flank. I switched to my regular gear after that since it was obvious.

    Has anyone confirmed any lower acc than 468 without misses in Coil just from flank/rear attacks? Not counting AoEs or required front facing moments?

    I know EasyModeX mentioned "they" said it was 435/458/476, but has anyone tested any of that in Coil since that post and ignoring the above scenarios?

    It seems the lowest I can go to get near 458 without going under is 463, so I'll try that next week. I usually use 468 and don't notice any skill misses.
    Ayvar's friend sent him an image link, which his friend recorded and parsed, of him getting 0 misses at 463 accuracy on Twintania.
    (0)
    Last edited by Dervy; 02-05-2014 at 06:07 PM.

  4. #4
    Player
    JetBrooks's Avatar
    Join Date
    Dec 2013
    Posts
    292
    Character
    Jet Brooks
    World
    Malboro
    Main Class
    Lancer Lv 50
    Quote Originally Posted by zeth07 View Post
    Has anyone confirmed any lower acc than 468 without misses in Coil just from flank/rear attacks? Not counting AoEs or required front facing moments?
    I took about 465 into Turns 1-4 for about a month, no misses.
    (0)

  5. #5
    Player
    AugustusSB's Avatar
    Join Date
    Nov 2013
    Posts
    156
    Character
    Augustus Stormborne
    World
    Lamia
    Main Class
    Lancer Lv 50
    Quote Originally Posted by JetBrooks View Post
    I took about 465 into Turns 1-4 for about a month, no misses.
    I missed 1 doomspike hit on a clockwork bug the other day on T4 with 465 acc.

    I have no proof but from experience it seems aoe moves like Doom Spike / Ring of Thorns / Dragonfire Dive have generally higher acc requirements. Though i've never seen dragonfire dive miss, maybe because its magical damage it follows a diff acc req.?
    (0)

  6. #6
    Player
    Zhi's Avatar
    Join Date
    Aug 2013
    Posts
    303
    Character
    Zhi Azraelia
    World
    Adamantoise
    Main Class
    Lancer Lv 50
    Quote Originally Posted by AugustusSB View Post
    I missed 1 doomspike hit on a clockwork bug the other day on T4 with 465 acc.

    I have no proof but from experience it seems aoe moves like Doom Spike / Ring of Thorns / Dragonfire Dive have generally higher acc requirements. Though i've never seen dragonfire dive miss, maybe because its magical damage it follows a diff acc req.?
    During phase 1 of turn 4 last week, my ring of thorns missed a spider twice, but I was in the middle with all the spiders facing me so idk about that
    (0)

  7. #7
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Quote Originally Posted by AugustusSB View Post
    I missed 1 doomspike hit on a clockwork bug the other day on T4 with 465 acc.

    I have no proof but from experience it seems aoe moves like Doom Spike / Ring of Thorns / Dragonfire Dive have generally higher acc requirements. Though i've never seen dragonfire dive miss, maybe because its magical damage it follows a diff acc req.?
    A spider could of been facing you, hence the miss
    (0)

  8. #8
    Player
    AugustusSB's Avatar
    Join Date
    Nov 2013
    Posts
    156
    Character
    Augustus Stormborne
    World
    Lamia
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Dervy View Post
    A spider could of been facing you, hence the miss
    I was on the flank. I know because he was standing right in front of me.
    (0)

  9. #9
    Player
    Skull_Angel's Avatar
    Join Date
    May 2011
    Posts
    204
    Character
    Leon Solitario
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by AugustusSB View Post
    I missed 1 doomspike hit on a clockwork bug the other day on T4 with 465 acc.

    I have no proof but from experience it seems aoe moves like Doom Spike / Ring of Thorns / Dragonfire Dive have generally higher acc requirements. Though i've never seen dragonfire dive miss, maybe because its magical damage it follows a diff acc req.?
    It's possible that it works like enemy AE specials. Iirc, you can parry/block an enemy's AE special move from any direction; if player AE specials are treated the same way, it may count as attacking an enemy from the front.
    (0)

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