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  1. #1
    Player
    Ihm's Avatar
    Join Date
    Aug 2013
    Posts
    155
    Character
    Ihm Kasukabe
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    So I've been making some gear solvers. I saw those ones made by Zigkid3 which were pretty awesome but kind of basic in how they worked and I noticed sometimes it was wrong due to the settings on the solver.

    So I decided to improve on it a bit, build proper food calculations in (That takes into account the fact you wont always get the full effect), as well as putting a lot more gear in and factoring in strength and such.

    So far I've done DRG and BRD and I'll be working on MNK next.

    Check em out at http://bit.ly/FFXIVSolvers
    (0)

  2. #2
    Player
    Inkmouse's Avatar
    Join Date
    Oct 2013
    Posts
    25
    Character
    Ink Mouse
    World
    Exodus
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Ihm View Post
    So I've been making some gear solvers. I saw those ones made by Zigkid3 which were pretty awesome but kind of basic in how they worked and I noticed sometimes it was wrong due to the settings on the solver.

    So I decided to improve on it a bit, build proper food calculations in (That takes into account the fact you wont always get the full effect), as well as putting a lot more gear in and factoring in strength and such.

    So far I've done DRG and BRD and I'll be working on MNK next.

    Check em out at http://bit.ly/FFXIVSolvers
    Very nice. Much better then the one I had put together for myself ^^ Thank you for sharing this.
    (0)

  3. #3
    Player
    zeth07's Avatar
    Join Date
    Aug 2013
    Posts
    279
    Character
    Zeth Hiryu
    World
    Adamantoise
    Main Class
    Dragoon Lv 100
    EDIT: Nevermind I think I figured out the problem. For whatever reason the openoffice calc solver isn't able to distinguish the name labels, so even if I select a cell range if that range has a label to it it puts that label in but that seems to interfere with the solver I guess. Which is why when I manually redid everything it works because I didn't use any name labels.
    (0)
    Last edited by zeth07; 01-16-2014 at 06:47 AM.

  4. #4
    Isn't turn 2 needing 472 acc to not miss anything ?
    (0)

  5. #5
    Player
    JetBrooks's Avatar
    Join Date
    Dec 2013
    Posts
    292
    Character
    Jet Brooks
    World
    Malboro
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Sygmaelle View Post
    Isn't turn 2 needing 472 acc to not miss anything ?
    Not sure, I was running around with my onion belt (467 total acc) on T1-T4 on Monday, and I didn't miss anything.
    (0)

  6. #6
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by JetBrooks View Post
    Not sure, I was running around with my onion belt (467 total acc) on T1-T4 on Monday, and I didn't miss anything.
    I've been running T1-4 the past two weeks with 457 Acc, and haven't seen any misses on my skills. Not sure about AA (can't parse on PS3). Haven't done T4 this week, and I can tell its going to be a long one; I want to get it parsed, so if I do I'll get the results and post them.
    (0)

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