Quote Originally Posted by Swarna View Post
Look at what I was replying to. I was simply making the point that every variant of single-target chains yields higher damage per TP spent. I didn't make the case that it cuts down clearing time or that it boasted a higher damage per global (I actually showed that it was higher for HT-ROT with the stated DPG values). It's already very obvious that HT-ROT spam can kill a group of 3 in less globals than just single-targeting so your simulation of an example of events isn't contradicting anything I said.
Except that you also calculated the damage for HT-RoT incorretly by applying damage buffs to all the other formula, but not to it. In addition, there's not much of a point to showing that single target abilities are 0.7 TP per second more efficient than AE abilities, but you'd still AE anyway because it's way better damage for almost the exact same TP cost. It's information that no one can use for anything.