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  1. #11
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    No there's not enough geometric scaling to justify holding a cooldown -- only to ensure they're sync'd when you can do it easily (like at the start of the fight or after a fight reset / disengage like Titan jumps).

    Edit: BFB is up for 20 / 80. Delaying it by 20s changes that "20/80 * 30%" = 7.5% damage buff into a "20/100 * 30%" = 6% damage buff.

    IR gives a 7.5% increase in total damage -- minus baseline crit, which I'm ignoring for now. A 7.5% increase to BFB's 6% increase scenario is 6.45%. 7.5% > 6.45%, so maintaining BFB's original "20/80" scenario is better, and that's not counting the baseline crit which slightly devalues the crit% increase in this assessment.
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    Last edited by EasymodeX; 11-06-2013 at 09:18 AM.

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