i think for that to be answerable you would have to put what is meaningful to you. in other games ive spent almost a week grinding for an increase of less than 2%. a million gil would take me far less time if the market didnt change during it.First off, thanks for providing that spreadsheet. I've used it a bunch since you posted it. But that wasn't the question at hand.
I did use statistically significant wrong, my apologies. What I was trying to say is:
- What's the value of an increase in 1 weighted stat point? If we're talking gear sets in the 600+ point range, is 1 point really an effect of 1/600th?
- At what stat point increase does an investment in time/gil/tombes show meaningful results? I realize this is subjective, but I'm sure no one would spend 1 million gil for a .5 increase if that doesn't make any real difference to your DPS. Should one look for a boost of x% to consider something worthwhile?
Again, I realize more is always better, but when balancing that against a cost, it is not always smart. Just trying to wrap my head around when stats will make a real difference versus being an ineffective upgrade.
just to make sure on the BIS list you posted on the main page can you clarify if the the accessories like rings, belt, earrings, and neck are the Striking or Maiming one seeing how we can purchase both?
Last edited by FancyPants; 10-04-2013 at 01:23 PM.
1 str is roughly 0.475 projected dummy DPS
DRG dummy DPS seems to be in the 170-240 range depending on gear level, etc. So every 'stat weight' point is roughly +0.24% DPS. It's up to you whether that matters and how much it's worth.
-------------------
Allagan Ring of Striking
Allagan Bracelets of Maiming
Are the items in the recommended core set.
The main variable is the second ring/gloves:
[11 ACC Ring] Allagan Ring of Maiming, or
[15 ACC Gloves] Allagan err Gloves
As a swap from non-ACC:
[Ring] Hero's Ring of Slaying,
[Gloves] Myth Gloves
Last edited by EasymodeX; 10-04-2013 at 10:38 PM.
A minor correction: The Myth bracelets give 11 accuracy and 11 determination, not 11 accuracy and 11 skill speed.I've ported the data to google docs. Download / export from there to manipulate and look at the gear combinations.
https://docs.google.com/spreadsheet/...LVWhiT2c#gid=0
Last edited by Revuhlooshun; 10-05-2013 at 02:02 PM.
It seems like there is a lot of work being done to find out the highest scoring set of gear that meets certain accuracy requirements, but there is a better way that is both faster, and can achieve the best possible result.
This can very easily be solved using binary integer programming, and is doable with excel's solver (but not google docs, unfortunately).
I quickly whipped up some solver parameters for your spreadsheet, and ended up with a set that gives 470 accuracy and total weight of 616.959 compared to your 616.958. I realize that is a minuscule difference, but we're all about minuscule differences here, aren't we?
If you swap to using both allagan rings and the 0 acc allagan necklace, you should get the same score.
Let me know if you want to see the modified sheet.
Last edited by Ferboten; 10-05-2013 at 05:54 PM.
Fixed, ty.
I have no idea what binary integer programming with excel's solver is; that sounds awesome. Please do send me a copy.
It's basically a type of optimization problem where the variables are binary valued, everything is linear, and there are certain constraints that need to be met (like high enough accuracy, and only 1 piece of equipment per slot).
Here's the spreadsheet: https://mega.co.nz/#!ecUDSDZB!LBH82A...bJ5BvC98sq6Z18
The solver can be accessed from Data -> Solver. From there you can see that our goal is to maximize the total weight by changing the selection cells for the items, subject to the above constraints, and as well constrained so that the variables are binary. After that, make sure the solving method is set to "Simplex LP", hit solve, and it will find the best solution.
Yo Ferboten from rift? The one who made the spreads and calcs? Welcome on board to drg if that is you, my man.It's basically a type of optimization problem where the variables are binary valued, everything is linear, and there are certain constraints that need to be met (like high enough accuracy, and only 1 piece of equipment per slot).
Here's the spreadsheet: https://mega.co.nz/#!ecUDSDZB!LBH82A...bJ5BvC98sq6Z18
The solver can be accessed from Data -> Solver. From there you can see that our goal is to maximize the total weight by changing the selection cells for the items, subject to the above constraints, and as well constrained so that the variables are binary. After that, make sure the solving method is set to "Simplex LP", hit solve, and it will find the best solution.
Hi guys, I have a noobish Lancer/Dragoon question about low lvl dps. I'm a new 21lvl Lancer and I wanted to know if I play the early levels right.
When I have a tank or the mob is attacking someone else I always try to have my Heavy Thrust buff up and just spam Impulse Drive (with Leg Sweeps and Life Surge whenever I notice I can use them inbetween).
When the mob faces me I just spam True and Vorpal Thrusts. I don't really see see any other combinations for max damage at the moment.
P.S. does my Limit Break gets buffed by Life Surge and Heavy Thrust?
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