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  1. #11
    Player
    Ayvar's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Ayvar Bjornstad
    World
    Leviathan
    Main Class
    Scholar Lv 50
    Quote Originally Posted by EasymodeX View Post
    Generally speaking, clipping the CT itself is not a problem. The problem is when the first one is buffed and the second won't apply at all -- this will only occur every BFB cycle. Adding any GCD to the "IDC" rotation lowers the base DPS -- the only purpose here is to make sure the CT sticks.

    For the H IDC P TTT H TTT // P IDC H TTT P TTT rotation, you only need to inject 1 Fracture (or any GCD attack) like so:

    H IDC F P TTT H TTT // P IDC H TTT P TTT

    That will delay the unbuffed CT by 1 GCD so that it sticks properly, and it only needs to be done once every 80s (or however often you are using BFB in the fight).
    IR also causes DoT clipping. This rotation also increases the gaps between the initial HTs by an extra GCD as well, and you also don't get either of your DoTs started until after your first four abilites, which can really hurt you if you have to disconnect early. You also still have a 12 ability gap between the final and initial CTs, this isn't as big of a problem though.

    Quote Originally Posted by EasymodeX View Post
    I re-wrote this to get a better handle on it:

    HP IDC TTT
    HP TTT TTT IDC
    HP TTT TTT
    This has extended the gap between the 2nd and 3rd H/P to 11 abilities, costing you an added 2 GCDs where both HT and Phlebotomize are missing.
    (0)
    Last edited by Ayvar; 09-27-2013 at 03:04 AM.
    Error 3102, 90000, 1017, 2002, 2/3 survivor

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