Results 1 to 10 of 6139

Hybrid View

  1. #1
    Player
    Jaybar's Avatar
    Join Date
    Sep 2013
    Posts
    2
    Character
    Jayne Barsala
    World
    Lamia
    Main Class
    Lancer Lv 35
    I'm guessing you are all talking about using Jump on bosses that are relatively tame, which is few in the endgame dungeons and battles. Jump is extremely dangerous on any boss that has particularly heavy avoidable AoE or other attacks that require movement. This means that you have to time Jump at a safe moment (after said attacks) which can cripple your rotations due to previously mentioned posts - unless you somehow land on a quick animation TP combo. This doesn't give you room to put up Power Surge, either. In fact I have just been skimming this thread after page 5 and I haven't taken notice to a PS+Jump rotation.

    Really the best jump is Shatterdive for its gap closing ability on monsters/bosses that don't require stuns.
    (0)
    Free Company Recruitment || Lamia Server visit http://eu.finalfantasyxiv.com/lodestone/character/2719067/blog/82881/


  2. #2
    Player
    Zenmaku's Avatar
    Join Date
    Aug 2013
    Posts
    37
    Character
    Zen Maku
    World
    Brynhildr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Jaybar View Post
    snip
    Power Surge can be used in between any GCD ability because it is relatively instant cast. Generally when I'm setting up a Jump I use: TT > Power Surge > VT > Life Break > FT > Jump .

    As for Endgame bosses, there are very few (if any) bosses that I do not use Jump in. After you fight the boss multiple times, you generally know exactly when you are safe to use Jump (Ifrit any time he uses Radiant Plume and you are already in the safe position, Garuda pretty much any time you aren't chasing plumes or fighting adds, AK Demon wall at the exact moment he uses repel, AK final boss any time he's not about to use imminent catastrophe. Note, I still haven't done coil yet, but I'm sure those bosses will have safe moments too. Just have to know when.
    (0)

Tags for this Thread