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  1. #10
    Player
    Ayvar's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Ayvar Bjornstad
    World
    Leviathan
    Main Class
    Scholar Lv 50
    Quote Originally Posted by EasymodeX View Post
    I see you fixed some of it. You should assume the looped buffs to make a simpler evaluation. The way you're compensating for it skews your buff uptime upwards inaccurately and also frontloads the FR buff, basically double counting / skewing it. Also, the last PH in the second line of my rotation is also wrong and should be /132, not /220.
    Actually the reason I do not assume auto looped buffs is these rotations will primarily be formed with buffs down when they begin. Take Ifrit or Gaurda for example, you'll get through the initial rotation, then they teleport or you have to go kill adds and the buffs come off. Assuming buffs are already running doesn't take into account the reality of the rotations. In addition, my method of accounting for non-looped buff uptime works just fine. Essentially I am saying in a perfect rotation, how much potency will my rotation have created by the time you've executed 29 moves, and how much does your create by the time you've executed 28 moves, then converts that to potency per second. I also "frontloaded" the Chaos Thrust DoT in your rotation in the same way I did the Fracture DoT in my own, so that isn't an issue.

    Factoring in the slight mistake on the Phlebotomize in your rotation that brings the comparison out to 109.1 for the first and 108.9 for the second.

    EDIT: I took into account your possible meaning that I skewed the total % buff uptimes. With the way I have done it the Heavy Thrust buff is missing on 4/29 moves or has 87% uptime, and Disembowel is missing on 6/29 moves or 80% uptime, so it actually errs on the side of caution. With yours you are missing Heavy Thrust on 4/28 (86%) and Disembowel on 2/28 (93%)
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    Last edited by Ayvar; 09-06-2013 at 04:46 AM.
    Error 3102, 90000, 1017, 2002, 2/3 survivor

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