My main concern is how the rotation will go head. I've been playing around with some models and by the looks of it...

Heavy Thrust, Phlebotomize, Chaos Thrust and Disembowel will need to be traited with an increase in their duration, or, Fuller/Chaoticer Thrustererest needs to be so powerful, to counter balance 2.5s ticks of Phlebotomize, 1.5s ticks of Chaos Thrust, and 2 GCDs without Disembowel + HT...