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  1. #11
    Player
    Dunncan's Avatar
    Join Date
    Dec 2014
    Posts
    114
    Character
    Dunncan Pendragon
    World
    Behemoth
    Main Class
    Lancer Lv 50
    I got a problem with jumps also. Despite beeing on BiS gear and my healer have said "You can jump and BfB whenever you want", last try we had hard times with it. Specially when you get a mechanic just after jumping on the thunder thing, like Pray, Heat or Tether. I know it should be healers job to top your HP before those hits land but most of times, I just hold my jump at least to the point that I know wich mechanic I'll participate or not in the given rotation.

    And Bloodbath + Second Wind usually can't heal you for Jump AND Spineshater.

    And for the ADD strategy, let your tanks know that you'll do it. The first time I did it, my tanks were so lazy that they didn't noticed that I was hittin the son (HARD). We cleaned this fight on first week and by then, you could not do that cause you neded to burn Daughter ASAP to minimize the number of Pray on party, so we just kept this strategy for long after we really need that rush, and when I started H-IDC-PH on Son, I got the agro, and everyone goes full retard when something happens diferent from what they'r expecting :P
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    Last edited by Dunncan; 03-02-2015 at 09:00 PM.

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