Don't hold your jumps. It's only a 3k damage tick. You can heal it back up if you use Bloodbath with Second Wind without your healer healing you.




When preparing Wild Charge, the melee DPS should be the second person in line at all times, and if you ensure you're at the maximum distance needed to attack Imdigud, your off-tank can fit in between yourself and the purple puddle to soak up the damage, and you get absolutely no down time.

And you should preemptively be ready to move as Imdigud is moving back to the tanking spot. you get Wild Charge, you can land 1 GDC, imdigud uses a cone AOE, then you move forward with him. That minimizes downtime.

Also, spread your DoTs on the son/daughter. What I do (Ricky taught me this) is to go H-IDC-P on the son, then H-IDC-TTT on the daughter. The daughter should die at this point. Then you reapply phlebotomize on the son, and jump over to the second(or third) set of adds and do the same.