
I find mnk far easier to play than drg.As I said, I'd like to have either high DPS -or- utility to compensate for it, but I feel a crapload of people would complain about DRGs having "too much DPS for an easy class to play!". In one hand, I suppose it's a somewhat valid argument, but on the other hand, whichever melee DPS you choose to play, eventually you will learn to play it off muscle memory and you don't even need to think about it anymore.
(Although I still think DRGs need to be more situationally aware than the other melees due to animation lock jumps which adds to the difficulty...)
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