
Exactly, and for any hardcore endgame raider, the skill ceiling is not exactly hard to reach."Before we added ninja, monk was clearly the better DPS but had a way higher skill ceiling so this difference was ok."
quotes like this from yoshida worry me
honestly all dps played perfectly should either be similar in dps to each other or bring some kind of utility to balance out the lack of dps
this monk has a higher "skill ceiling" then they can be the better dps I really do not like
a skilled player can reach the skill ceiling of all three melee classes so at that point, you have to play monk because it's the better class according to yoshida
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote

