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  1. #11
    Player
    Ayvar's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Ayvar Bjornstad
    World
    Leviathan
    Main Class
    Scholar Lv 50
    Quote Originally Posted by JustcallmeSoul View Post
    and i have another issue, im playing on the ps3 with a gamepad, and even with this fully macro'd i'm having issues getting everything to flow, and i generally have HT fall off before my first FT. the math is correct, but something in the execution, even when fully macro'd and taking the human aspect out, i have issues.
    You could switch to a different rotation that would be more forgiving with buff timing. There's a small section in my second post (after the rotation discussion) about removing Fracture, which would be one less skill you need to deal with. That rotation will also give you a little more time to hit your HT buff on Full Thrusts. Here it is:

    ID-Dis-CT-HT-TT-VT-FT-Ph-TT-VT-FT-HT-ID-Dis-CT-Ph-TT-VT-FT-HT-TT-VT-FT-Ph

    This should be easier to execute on a PS3.

    Quote Originally Posted by rzr22 View Post
    So it's hard to find the discussion in this thread. Is Jump actually useful for DPS at any point using it between skills?
    It starts on page 12 and the numbers are on 13. Short answer is yes it is a dps increase.
    (0)
    Last edited by Ayvar; 09-24-2013 at 12:26 PM.

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