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  1. #571
    Player
    Avatar de Anisto
    Inscrit
    octobre 2013
    Messages
    21
    Character
    Anisto Arinota
    World
    Zalera
    Main Class
    Maître d'hast Lv 50
    It was more than likely discussed earlier but in a quick scan of the pages I was unable to find it, but would anyone mind discussing aoe dpsing? I struggle with tp management every time I try a wp speed run. When invigorate is up I'm ok but when it's not I end up Ll but sitting half the fight out....
    (0)

  2. #572
    Player
    Avatar de EasymodeX
    Inscrit
    septembre 2013
    Messages
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Maître d'hast Lv 50
    WP speedruns are different from normal AOE.

    1. HT-ROT spam (no DS) is the most damage/tp for 3-4 targets. This will lighten the load on normal dungeon runs where you have multiple extended 3-5 target pulls compared to spamming DS. For example, this is your go-to AK cycle. If you feel like burning TP, then Doomspike still works and is more DPS, but it will eat through your TP unnecessarily.

    2. Doomspike beats HT-ROT spam for both dps and dpTP for 5+ targets. Note: obviously you still maintain the HT buff. Also, obviously you use ROT when you refresh the HT buff.
    BLM).

    3. For WP speedruns, your "only" cycle will be the default HT-ROT -> Doomspike spammm. The trick is that you need to time your cooldowns between pulls. Your cooldowns are: BFB, DFD, Invigorate. Never use Invig on a single target (boss). Never use DFD on a boss. BFB should be up for virtually every pull. Never use BFB late in a boss fight.

    Also, your other DPS needs to not suck. If they suck then the DRG will run out of TP before the mobs are sufficiently dying. If they don't suck, you'll have sufficient TP to keep a good pace in the run (basically second best DPS from a DPS class behind BLMs).
    (1)

  3. #573
    Player
    Avatar de Anisto
    Inscrit
    octobre 2013
    Messages
    21
    Character
    Anisto Arinota
    World
    Zalera
    Main Class
    Maître d'hast Lv 50
    I'll put this t good use. Thank you!
    (0)

  4. #574
    Player
    Avatar de pandabearcat
    Inscrit
    septembre 2013
    Messages
    1 517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Danseur Lv 90
    Make sure you credit the panda rotation once you become the best dragoon ever.
    (0)

  5. #575
    Player
    Avatar de Swarna
    Inscrit
    octobre 2013
    Messages
    17
    Character
    Swarna Jyoti
    World
    Exodus
    Main Class
    Maître d'hast Lv 50
    Citation Envoyé par EasymodeX Voir le message
    1. HT-ROT spam (no DS) is the most damage/tp for 3-4 targets.
    You sure about that?

    Assuming HT buff:

    HT-ROT (3 targets): (170+150*3)/(70+120)= ~3.26 DPT, 310 DPG
    CT combo (4 out of 10 CT ticks): (180+220+160*1.11+20*4)/(70+60+60)= ~3.46 DPT, 219.2 DPG
    FT combo: ((150+200+300))*1.11/(70+60+60)= ~3.42 DPT, 216.7 DPG
    CT combo (10 out of 10 CT ticks): (180+220+160*1.11+20*10)/(70+60+60)= ~4.09 DPT, 259.2 DPG
    FT combo (Dis. debuff): ((150+200+300))*1.11/(70+60+60)= ~3.80 DPT, 240.5 DPG

    It seems like all CT/FT combo variants are superior per TP (for 3 targets) and if you're aiming for damage/global for bursting (BfB, etc.) you may as well use 3-target DS (3 DPT, 480 DPG).

    I tend to use DS for 4 targets as well because the DPT difference is insignificant:

    HT-ROT (4 targets): (170+150*4)/(70+120)= ~4.05 DPT, 385 DPG
    DS (4 targets): (160*4)/(160)= ~4 DPT, 640 DPG
    *CT Combo's DPT surpasses both at the full 10 DoT ticks only.

    the exception being when I have to make every TP count of course (REALLY bad DPS, low TP, etc.) The general rule of thumb I follow is to alternate between best DPT and DPG rotations. DPT rotation for most situations, DPG for when I'm buffed (BfB) and to prevent myself from over-regening (=> wasting TP=> wasting damage potential) between pulls.

    I agree with everything else, though.

    edit: fudged Disembowel's potency, and yes meant potency in all cases of damage
    (0)
    Dernière modification de Swarna, 16/11/2013 à 04h56

  6. #576
    Player
    Avatar de Ayvar
    Inscrit
    aot 2013
    Messages
    215
    Character
    Ayvar Bjornstad
    World
    Leviathan
    Main Class
    Érudit Lv 50
    Citation Envoyé par Swarna Voir le message
    You sure about that?

    Assuming HT buff:

    HT-ROT (3 targets): (170+150*3)/(70+120)= ~3.26 DPT, 310 DPG
    Do you mean potency instead of damage? I also assume DPG refers to potency per GCD?
    (0)
    Error 3102, 90000, 1017, 2002, 2/3 survivor

  7. #577
    Player
    Avatar de Swarna
    Inscrit
    octobre 2013
    Messages
    17
    Character
    Swarna Jyoti
    World
    Exodus
    Main Class
    Maître d'hast Lv 50
    Citation Envoyé par Ayvar Voir le message
    Do you mean potency instead of damage? I also assume DPG refers to potency per GCD?
    Yeah, meant potency in all instances of damage. Sorry.
    (0)

  8. #578
    Player
    Avatar de EasymodeX
    Inscrit
    septembre 2013
    Messages
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Maître d'hast Lv 50
    You sure about that?
    The damage / TP was in reference to Doomspike comparison, so no, actually.

    Assuming HT buff: [math]
    Good point. In terms of actual DPT, ST[3] is better DPT than HT-ROT[3].


    One thing I noticed when I was originally running AK though is that the exercise is to maximize DPS while still maintaining non-dry TP. Single target TP per second was simply too low to ever run out in that situation, allowing you to spend more TP to gain more DPS (shifting to HT-ROT).

    Doomspike spam is generally "meh" for 3-pulls because it exhausts TP too quickly before the targets die, leaving you at low TP for the next and then the next fight, resulting in reaally slow killing.


    HT-ROT ended up being a happy medium for 3-pulls because it dealt more DPS without running dry. Associating that scenario result with DPT and DPG is inaccurate, though, whoops ^_^.


    I think it would be an interesting simulation exercise to compare HT-ROT[3] versus alternating ST[3] + DS[3], though.
    (0)
    Dernière modification de EasymodeX, 16/11/2013 à 05h01

  9. #579
    Player
    Avatar de Swarna
    Inscrit
    octobre 2013
    Messages
    17
    Character
    Swarna Jyoti
    World
    Exodus
    Main Class
    Maître d'hast Lv 50
    Citation Envoyé par EasymodeX Voir le message
    I think it would be an interesting simulation exercise to compare HT-ROT[3] versus alternating ST[3] + DS[3], though.
    I would definitely be interested in that. Without any proof or calculations I have a nagging suspicion that the latter is superior for pulls where you use BfB simply because you fit a higher proportion of your damage potential into the limited 20s duration (Doom Spikes) rather than an equal proportion of it (HT-ROT is constant throughout).

    e.g.

    if HT-ROT is equal to HT-ROT>DS<>ST
    then:
    HT-ROT<>(HT-ROT) is weaker than (DS)<>ST

    Where the () denotes when you are using BfB.

    Without more in-depth calculations I can't confirm this, though.
    (0)

  10. #580
    Player
    Avatar de mythicrose
    Inscrit
    aot 2013
    Lieu
    Gridania
    Messages
    480
    Character
    Mythic Rose
    World
    Cactuar
    Main Class
    Maître d'hast Lv 50
    Citation Envoyé par pandabearcat Voir le message
    Make sure you credit the panda rotation once you become the best dragoon ever.
    President Panda , making dps rotation affordable to all:

    "You can keep your rotation if you like."




    Citation Envoyé par xyaie Voir le message
    We'll see how that goes. Ill get she is gonna force us to change and put small non theorycrafting free companies out of business
    More like she'll introduce a tax on theorycrafters for their "cadillac" dps rotations...
    (0)
    Dernière modification de mythicrose, 16/11/2013 à 07h00
    Error 3102 Survivor

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