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  1. #1
    Player
    Spartan117's Avatar
    Join Date
    Aug 2013
    Posts
    83
    Character
    Chione Winterfury
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by Exa_Jyn View Post
    If all your damage (excl. DoTs) is piercing, then a 10% reduction in piercing resistance is effectively a 10% increase of all your damage. Afaik this works 1:1, I'm sure it's been tested and the calculations in this thread are all along these lines: Disembowel + Attack = Attack *1.1
    Which comes to a point i disagree with this thread. Conventional armor/resistance formulas (not just for MMOs) go somewhere along the line of 100/(100+armor/resistance). It makes more sense that a 10% reduction does not mean a straight up 10% increase in damage, if not it makes stacking armor rather moot.

    And using 100/(100+resistance) formula gives at best a 3% increase in damage taken, with values up to 400 resistance (we have 34X ish resistance on our characters as basis)
    (0)

  2. #2
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Quote Originally Posted by MissusStick View Post
    I have found putting phlebotomize directly after heavy thrust actually produces more damage than after chaos thrust combo. a large portion of that damage comes from the DOT. The chaos thrust combo is a solid 7 -7.5 seconds long. that's at least 2 ticks of 50 ptoency you are losing out on by putting it after the chaos thrust combo. It's also far easier than keeping track of 3 buffs instead of just 2. It does put chaos thrust back almost a whole tick, which would be probably about 25 potency, made up for in the early phlebo. I am confident this raises dps.
    Yes, you are right. Plebotomize does get an extra 2 ticks at the start of you applying it, but you then lose those 2 ticks on Chaos Thrust application, as both DoTs end at the same time. In total, it's a DPS loss as CT DoTs > PL DoTs. The discussion around it was posted in the more earlier pages, around page 25-40. Somewhere there.
    (0)
    Last edited by Dervy; 02-24-2014 at 11:36 AM.

  3. #3
    Player
    Ayvar's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Ayvar Bjornstad
    World
    Leviathan
    Main Class
    Scholar Lv 50
    Was giving things time to settle and info to come out before updating. I've added the new stat weights, and if someone wants to make the BiS gearlists (including crafted gear if necessary) for ~470 (T6/T7) and ~495 (T8/T9) accuracy then the first legit posting will get added to the guide.

    Thanks!
    (0)
    Error 3102, 90000, 1017, 2002, 2/3 survivor

  4. #4
    Player
    TwoSixSided's Avatar
    Join Date
    Jul 2014
    Posts
    1
    Character
    Travis Cavallero
    World
    Gilgamesh
    Main Class
    Lancer Lv 46
    Hey guys i'll be a dragoon in a couple levels and hopefully will someday understand what this threads about. But in the mean time, later on I want to be pretty good at pvp, will that be something a dragoon is capable of?
    (0)

  5. #5
    Player
    Silverharp's Avatar
    Join Date
    Aug 2013
    Posts
    181
    Character
    Greinbroes Ganztylsyn
    World
    Gilgamesh
    Main Class
    Lancer Lv 51
    Quote Originally Posted by TwoSixSided View Post
    Hey guys i'll be a dragoon in a couple levels and hopefully will someday understand what this threads about. But in the mean time, later on I want to be pretty good at pvp, will that be something a dragoon is capable of?
    Anyone is capable of being good in PvP, but your success is not tied to your own actions, you need to be coordinated with your party members and fellow alliance members if you want to win.
    (0)

  6. #6
    Player
    dippindots326's Avatar
    Join Date
    Sep 2014
    Posts
    28
    Character
    Epoisse Monry
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    I have more questions! I recently parsed myself and got about 500 on my burst and doing my rotation with cooldowns I had about 427 on a striking dummy.

    Are these good numbers at ilvl 99?
    (0)

  7. #7
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Quote Originally Posted by dippindots326 View Post
    I have more questions! I recently parsed myself and got about 500 on my burst and doing my rotation with cooldowns I had about 427 on a striking dummy.

    Are these good numbers at ilvl 99?
    427 at i99? how long was this parse?
    (0)

  8. #8
    Player Jeckyl_Tesla's Avatar
    Join Date
    Aug 2013
    Posts
    271
    Character
    Cap'n Jack
    World
    Omega
    Main Class
    Marauder Lv 61
    I wanted to check if my opening rotation is a good one or if I'm doing anything wrong on it.

    HT (IR) > PH > ID (PS) > DS (BfB) > CT (Jump) > TT (DFD) > VT (LS) > FT (SSD) > HT (Potent Posioning Potion) > PH (Leg Sweep) > TTT > CT combo

    The reason I put PH up first, is because I haven't seen the DPS increase from using it after CT. Phlebotomize as far as I know, isn't affected by piercing resistances, well the DoT part isn't. So the only thing it gains is from the BfB. But is delaying your PHle for 3 GCDs a dps loss or increase?
    (0)

  9. #9
    Player
    Daweism's Avatar
    Join Date
    Jun 2014
    Posts
    210
    Character
    Kurama Uchiha
    World
    Adamantoise
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Jeckyl_Tesla View Post
    I wanted to check if my opening rotation is a good one or if I'm doing anything wrong on it.

    HT (IR) > PH > ID (PS) > DS (BfB) > CT (Jump) > TT (DFD) > VT (LS) > FT (SSD) > HT (Potent Posioning Potion) > PH (Leg Sweep) > TTT > CT combo

    The reason I put PH up first, is because I haven't seen the DPS increase from using it after CT. Phlebotomize as far as I know, isn't affected by piercing resistances, well the DoT part isn't. So the only thing it gains is from the BfB. But is delaying your PHle for 3 GCDs a dps loss or increase?
    The initial hit of 170 potency from Phleb is not affected by piercing debuff?
    (0)

  10. #10
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Jeckyl_Tesla View Post
    I wanted to check if my opening rotation is a good one or if I'm doing anything wrong on it.

    HT (IR) > PH > ID (PS) > DS (BfB) > CT (Jump) > TT (DFD) > VT (LS) > FT (SSD) > HT (Potent Posioning Potion) > PH (Leg Sweep) > TTT > CT combo

    The reason I put PH up first, is because I haven't seen the DPS increase from using it after CT. Phlebotomize as far as I know, isn't affected by piercing resistances, well the DoT part isn't. So the only thing it gains is from the BfB. But is delaying your PHle for 3 GCDs a dps loss or increase?
    You should have Blood for Blood on your first Phlebotomize no matter whether it goes before or after the first Disembowel. Preferably both Blood for Blood and Internal Release.
    (0)

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