How else are we supposed to contain all this hype if not by making speculations and trying to dig out fragments of information?
Gotta keep ourselves distracted somehow. :V
How else are we supposed to contain all this hype if not by making speculations and trying to dig out fragments of information?
Gotta keep ourselves distracted somehow. :V

^
Growing onions and feeding carrots to the 'bo can only keep my mind so occupied! Release some new info already SE >.>

I'm actually trying to sum up 2.0 DPS theorycrafting in one document, but I think I started too late to finish by HW. There's a lot to go over....
Would this document contain information in naked (== broken weapon and no spent stat points) damage/healing information? (my own numbers based on 6 jobs at 50 point has naked AA/Healing/Damage values all following one single linear function for these 6 jobs - the 1.0 multiplier being Paladin)
Link for your data? This could help me add the finishing touches to my updated damage formula on time for Heavenswards launch.Would this document contain information in naked (== broken weapon and no spent stat points) damage/healing information? (my own numbers based on 6 jobs at 50 point has naked AA/Healing/Damage values all following one single linear function for these 6 jobs - the 1.0 multiplier being Paladin)
EDIT: 1k posts!
Here's the graph for naked damage adjusted to a Base of 202 (== 20 base damage): https://docs.google.com/spreadsheets...MEU/edit#gid=0
The only outlier is SCH auto-attack, but we're dealing with rounding of low two digit numbers here. Weapon Damage seems to get half the multiplier. Example: WHM at 247 Mind would have a base potency of ~27 ( 27/20 = 1,35 multiplier, adding 8 Magic damage adds ~9,35 healing potency). BLM: SMN healing is at 13,75/20 = 0,687% - 8 magic damage adds 8 * 0.84375 healing.
I'll also flat out say that Crit, Det and Spellspeed conversion are pretty much exist in the char sheet (and even the zodiac scroll):
Crit ~= 13,85 - 13,9 for 1% == (341-202) * 0,1 (same story as base damage being 0,1 * 202)
1% spellspeed reduction == 27,7 - 27,8. (calclate recast as 2,5 * (1.0 - (SS - 341)/27,7/100) - we do not know how tooltips round)
Det = 20,2 for a 1% dps increase.
How does the Zodiac Scroll play into here? Stat Budget. If we assume that 44 CRT/SS on the scroll should equal 31 DET in terms of damage - then we can say that 31/44 * 13,9 ~9,8. But dealing wit rounding (and materia prices), SE might have had to decide between 31/32...
Problematic is that STR affects base damage and Weapon damage differently, and STR conversion is a big ?.
Last edited by Hustensaft; 06-02-2015 at 11:03 AM.
They aren't going to release specifics until they release the expansion. Just like they do for every major update we've ever had.
The next, potential, batch of information will be E3 14th-17th June, whenever they decide to do the next patch notes/live letter reading. I have a hunch it'll be on the 16th/17th, followed by 1 1/2 days maintenance, for it to go live on the 19th. Which also means people will most probably do some naughty things and get information early...
I'll post the new topic around that date also.
You won't be one of those naughty people, will you Dervy?
*wink wink*
*nudge nudge*
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