#FreeMyDRGYan
Also Sunny try this:
(Potency/100)*(((WD*AP*0.0034701)+(AP*0.0867122))+(WD*DTR*0.0017273)+(AP*DTR*0.0000421))
I've measured it the datapoints you collected, HT + FT numbers and very high DET (400+)

Hm, I'm out of "rainy day" data points for now (I'd set the WD data aside because I didn't bother checking auto-attacks and I was only testing one potency). It's surely close enough as an approximation to data I have on hand, although some of the residuals Bother Me™. Testing later. STORY MODE IS IMPORTANT D:
A thing you can do, though, is to solve using only some data you have (e.g. random points to get a good spread, stuff from one extreme, stuff that only covers extremes, etc.) and testing it against the rest of the data. This can sometimes tell you whether something needs changing or the computer is just saying "meh, close enough."
Yeah. Each time I add a new piece of data, the values in the 5th decimal place always shifts to match the spread.
Idk if I should just round the numbers and call it a day, or keep solving until the numbers don't budge.
But I'll try what you said later on tonight.
Tbh, it's always best to make sure IR is being used before either ID or DI for highest Potency Per Second increase. If you're doing 8GDC bfb and you can do IR + BFB together before ID, I don't see why you can't do so.
EDIT:
I think I've got it down now. I had a feeling I was missing something, all I had to do was look through my original data-sheets and I found why I was getting a few errors with Low-WD+AP results....
(Potency/100)*((WD*AP*0.00371)+(AP*0.0761+3.02)+(WD*DTR*0.00133)+(AP*DTR*0.000058))
These values are all rounded to 3 decimal places, but this is the most accurate one so far. With the addition of +(AP*A+B), it's now VERY accurate for even low WD+AP & very high DET, which caused a lot of inconsistencies with my previous work.
The only stuff of importance is the "var adjust%" and "var flat", which basically show the variation of the formula versus my collected data.
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Last edited by Dervy; 04-03-2015 at 01:26 PM.
Hey guys. I have a question if you don't mind
I recently discovered that our "ultimate" BiS gear included a lot of crafting pieces (which actually surprised me considering the amount of str you lose) and I was wondering if it was worth pursuing or not. If I understand correctly, skillspeed plays an important part in this set's strength. The thing is though, being a european player I'm not sure it would benefit me as much. Everytime I watch an american or a japanese player play I get the impression their skills come out much quicker than mine do. To give you an example I can't use two OGCD skills in a row, it slows me down too much (IR + PS can work from time to time but that's it). For that reason I'm not sure I would obtain better results with the crafted gear. (I'm currently sitting at 615 with no buff whatsoever, don't think I can go higher tbh). What do you think ?
alright boys I'm back
I have farmed the spear and gloves and i'm done here
see you guys in 3 months
LMFAO dead at your chat.
u disgust me

Holy shit dat gil tho
I'm a Ninja.
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