
I had a warning through e-mail because I insulted skill speed, I'm not sure it has to do with people actually complaining about someone being 'rude'. That being said, poor Yan.
RIP based Ricky. We shall see our martyr in 4 days.
I think I've reported someone once since ARR launch, and iirc it was someone being vulgar and insulting at the same time.
I have no issues with people using profanity on here. I've done it myself a few times, but I tend to err on the side of "people here can be ridiculously thin skinned."


So, let's start speculate about the new skills coming up in 3.0 and how badly they'll trash our glorious rotation!
Or rather, what would you want the job to get? I'm assuming there'll be two new DRG skills and three new LNC skills and a few traits. I'd like one more self-buff to keep up for shits and giggles, yet another positioning skill (because that's what makes DRGs special as a melee job in my opinion) and maybe a fourth thrust skill.
Ideally there'd be job traits to cut our ridiculous cooldowns on DFD and SD, but that ain't happening I guess.

I would like a trait for Full Thrust where it's guaranteed crit from the rear so our DPS is not so crit RNG dependent and abolish Life Surge.
Get rid of Power Surge and buff Jump.
Replace Feint with a move we can actually use or make it an off GCD move.
Last edited by Daweism; 03-26-2015 at 05:58 PM.


Guaranteed rear crits are too rogue-esque for me I think, but I agree with the Power Surge and Feint stuff - PS is a skill that isn't felt when you use it, it just raises the numbers a tiny bit. I like Feint in theory but since it's GCD and everything and their mother resists it, mmyeah.

That, plus one thing that not everyone say, but happens. Sometimes, I just don't post my parse so I'll not "expose" any of my static members. Not everyone is ok in sharing their results and we could discuss for ever about it, but I just respect ones decision.
And even further, there's the "social media thing" where people will only expose their best and hide the worst. You don't get avarage numbers, always that optimal 1%~10%.
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