An int debuff would be the tits.
An int debuff would be the tits.



I've been temp banned for posting parses before. Check Reddit for "SCHs that stack accuracy" and you'll immediately see my group.
Also if I were you I wouldn't use those leaderboards to gauge each other, personal numbers come from your situation and how much you milk less than skill except for extreme circumstances. I could do 550+ in T13 if I wanted but it wouldn't be because I'm the actual best, it's because I'm getting my group to let me do particular things - kinda the same situation for some of those leaderboards, good players in slow groups.
Last edited by Sleigh; 03-24-2015 at 08:57 AM.
^^^ this.
You want to look at relative dps - if one person is doing 650 in t11, and everyone else is <500, are you really a god or did you just get a TON of uptime in the last phase cause your teams' dps is slow?



Yep, most leaderboard numbers come from inefficient strategies or slow DPS. T12 is a beautiful example:
Good group: SCH kills the one set of Blackfires with one very efficient Bane, 3 Bennus that get burned down HARD to have virtually no AoE, fight ends immediately after first dodge phase so uptime/downtime ratio is very bad.
Bad/slow/inefficient group: BLM kills two sets of Blackfires, 4 Bennus die slowly and get AoE'd down, fight ends at the end of the 4th fountain so the uptime/downtime ratio is dreamy.
BLM in group A is barely worth the raid slot and isn't too impressive, with a great clear time
BLM in group B is a god and everyone worships him because he's so sick nasty dirty. Bad clear time and bad tactics but that's not important!



I need to make that my new nickname. Sick nasty dirtyYep, most leaderboard numbers come from inefficient strategies or slow DPS. T12 is a beautiful example:
Good group: SCH kills the one set of Blackfires with one very efficient Bane, 3 Bennus that get burned down HARD to have virtually no AoE, fight ends immediately after first dodge phase so uptime/downtime ratio is very bad.
Bad/slow/inefficient group: BLM kills two sets of Blackfires, 4 Bennus die slowly and get AoE'd down, fight ends at the end of the 4th fountain so the uptime/downtime ratio is dreamy.
BLM in group A is barely worth the raid slot and isn't too impressive, with a great clear time
BLM in group B is a god and everyone worships him because he's so sick nasty dirty. Bad clear time and bad tactics but that's not important!

Oh, in case you weren't aware, the term "sicknasty" is the sound effect made when a vigilante medically licensed ninja flips his affordable Japanese sedan into an alley during a hot chase. In case that ever comes up.
Back on topic, though, my group is nowhere near that level of damage and Phlebotomize on mini-guds has largely been a complete waste of TP for me (granted, we don't split DPS, except when we're running with a SMN). If there's a mistake I consistently make, it's thinking my DoTs will pay off when they won't....

Odo, T11 is not one of those fights where the DPS is subjective based on last phase up-time like T12/T13 are. Like Yan said earlier T11 is one of the more fair DPS comparisons between groups with different clear times, not totally but it's the one least skewed.
Also Sleigh, me/odowla are in that group that Yan mentioned about speed kills, although we've only really have tried a T10 one, and not that hard considering someone diedI'll get back to with some parses if you want for next reset when we're gonna try for all turns.
http://gyazo.com/de6786e3e6d4ba041aa6503945cc35fc



Sure, I'm always interested in DPS comparisons between groups with clear times near to each other.Odo, T11 is not one of those fights where the DPS is subjective based on last phase up-time like T12/T13 are. Like Yan said earlier T11 is one of the more fair DPS comparisons between groups with different clear times, not totally but it's the one least skewed.
Also Sleigh, me/odowla are in that group that Yan mentioned about speed kills, although we've only really have tried a T10 one, and not that hard considering someone diedI'll get back to with some parses if you want for next reset when we're gonna try for all turns.
http://gyazo.com/de6786e3e6d4ba041aa6503945cc35fc
Edit: shouldn't make this DRG topic go further OT ... will refrain from asking questions related to that parse for my own safety ...
Oh. That Bard is in your group. Explains it.
I knew he parsed RIDICULOUSLY high - I never knew it was 590 high. I thought it was 550ish, lol. Is there a chance you could break down that particular bards parse? I'd honestly love to see his Bloodletter Procs Per second lmao. Must've been INSANE quad-dotting Sons/Daughters.
Though, I still don't quite get why your Dragoons DPS is still so low. Doesn't he jump to the second/3rd pack of adds and stats multidotting those whilst the first pack are getting killed by the Bard/Blm?
Last edited by Dervy; 03-24-2015 at 09:41 AM.



55 Bloodletters, 358 second duration, so 1 Bloodletter per 6.5s on average. Not sure if that's very high or what.Oh. That Bard is in your group. Explains it.
I knew he parsed RIDICULOUSLY high - I never knew it was 590 high. I thought it was 550ish, lol. Is there a chance you could break down that particular bards parse? I'd honestly love to see his Bloodletter Procs Per second lmao. Must've been INSANE quad-dotting Sons/Daughters.
Though, I still don't quite get why your Dragoons DPS is still so low. Doesn't he jump to the second/3rd pack of adds and stats multidotting those whilst the first pack are getting killed by the Bard/Blm?
DRG got trapped once in that T10, probably 15-20 DPS off, not sure TBH. He does CT > Phleb > CT > Phleb on first set, DFDs over and does start DoTing the others.
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I'll get back to with some parses if you want for next reset when we're gonna try for all turns.


