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  1. #1
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Ifrit weapon is only 1 WD over the GC50 green.

    Garuda's a big upgrade though and should push you to 155-175 on Titan.
    (0)

  2. #2
    Player
    Ayvar's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Ayvar Bjornstad
    World
    Leviathan
    Main Class
    Scholar Lv 50
    Quote Originally Posted by EasymodeX View Post
    Ifrit weapon is only 1 WD over the GC50 green.

    Garuda's a big upgrade though and should push you to 155-175 on Titan.
    It is definitely going to be a combination of gear and weapons, my apologies for writing as though the Ifrit weapon was all he needed. However, having an Ifrit weapon goes a long way to shutting people up.
    (0)
    Error 3102, 90000, 1017, 2002, 2/3 survivor

  3. #3
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Haha, I know what you mean. People look at green and they immediately cry. Was just posting for reference for folks trying to increase their DPS -- they're not going to notice a huge bump going from GC50 to Ifrit, although it will definitely make people cry less.
    (0)

  4. #4
    Player
    Aratak's Avatar
    Join Date
    Oct 2013
    Posts
    18
    Character
    Kasia Halha
    World
    Cerberus
    Main Class
    Lancer Lv 50
    EDIT: NVM...
    (0)
    Last edited by Aratak; 10-17-2013 at 07:48 PM.

  5. #5
    Player
    xyaie's Avatar
    Join Date
    Aug 2013
    Posts
    241
    Character
    Seyon Masters
    World
    Adamantoise
    Main Class
    Red Mage Lv 80
    fun fact:
    you can do skills from 3 yards away. you dont begin to auto attack until 2 yards

    measured the distance and tested on a monk. (literally a tape measure on my monitor was used, zooming out till it was 3 inches between my hit box and the other one)
    (1)

  6. #6
    Player
    Kalandros's Avatar
    Join Date
    Aug 2013
    Location
    Girdania
    Posts
    372
    Character
    Kalandros Shadowsun
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    About the best in slot: 2 of the items (Bracelets and Boots) are from Twintania, one should redo the "BiS" without taking those 2 items into consideration.
    (0)

  7. #7
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Using the Myth Bracelet and Boots, BIS would be the other Allagan Ring and Gloves (instead of the Myth ring and Gloves) landing at 462 and 473 acc respectively, leaving the leggings as Myth.
    (0)

  8. #8
    Player
    Ozpa's Avatar
    Join Date
    Oct 2013
    Posts
    52
    Character
    Change Name
    World
    Odin
    Main Class
    Archer Lv 50
    Could anyone please make a BiS page on xivdb just like this but without turn 5 items please for the noobs like me :>
    (0)

  9. #9
    Player
    Ayvar's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Ayvar Bjornstad
    World
    Leviathan
    Main Class
    Scholar Lv 50
    Quote Originally Posted by Kheten View Post
    This is just my two cents, but you may want to make a wardrobe profile on xiv.db for the current BiS list and just update that. Here's an example of it.

    Current DRG BiS Wardrobe.
    I just added yours to the guide

    Quote Originally Posted by Ozpa View Post
    Could anyone please make a BiS page on xivdb just like this but without turn 5 items please for the noobs like me :>
    I have done so, it has been added to the BiS section of the guide. However, a quick word of warning. There are a lot more mythology pieces, and the legs are quite expensive. I would recommend purchasing the Mythology gear that is common to both sets first since this would better situate you to switch to the BiS set if you do happen to start clearing Turn 5 (whenever it becomes not impossible).

    Quote Originally Posted by ColdestHeaven View Post
    how often/when should we use that in fights?
    Almost every boss is immune to slow. However, you should always try it when learning a new fight, and if they are not immune (and hit pretty hard) I would most definitely consider working it into your rotation in place of Fracture.
    (1)
    Last edited by Ayvar; 10-17-2013 at 09:47 AM.

  10. #10
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    Ok, ok, guess what I noticed after two months (not counting beta3) of playing lancer/dragoon. We have one of the longest (if not THE longest) slow-inducing skill, being 20s at full power with our trait. And that kind of helped during Dhorme Chimera's "Ram's Voice", giving more reaction time to paladin/bard to silence it. Not mentioning the other side/rear AoE attacks. Now, what I was going to ask was (not sure if this is the right topic though): how often/when should we use that in fights?
    (0)

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