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  1. #1
    Player
    enil's Avatar
    Join Date
    Sep 2013
    Posts
    162
    Character
    Mirri Weatherlight
    World
    Tonberry
    Main Class
    Pugilist Lv 70
    re: transition.

    You can keep dpsing the boss until he becomes untargetable and there shouldn't be any danger of getting oneshot by the barofield/shield as long as you move out after. Just fight normally and rotate around the boss to get as close to the add spawning location as possible to minimise downtime.

    If he transitions mid nerve gas - you just get more time to dps the boss. not a big deal - he'll still be targetable until the transition actually takes place.
    (0)

  2. #2
    Player
    RachaelMarie22's Avatar
    Join Date
    Dec 2013
    Posts
    215
    Character
    Gaia Rein
    World
    Cerberus
    Main Class
    Lancer Lv 60
    I've been working on t13 a couple weeks now and I'm still trying to find the best way to get my full burst off properly if I get targeted and have to move for the megaflare circles (yay if I don't get anything or only have to swing round into the stack) ..has anyone got any tips for me please?
    (0)

  3. #3
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    The way my group does it, it's a dance of heading into the stack if I have to get out of the big circles, then back out if I don't have a small circle. It's a little involved, but I have practice at it.

    I probably wouldn't have to do that if we had a different plan for baiting the big circles (I've seen some groups stack a melee on MT, and I've seen some groups bait one directly underneath Bahamut--either of these can help make sure one of the sides other than the stack point remains safe).
    (0)

  4. #4
    Player
    Dunncan's Avatar
    Join Date
    Dec 2014
    Posts
    114
    Character
    Dunncan Pendragon
    World
    Behemoth
    Main Class
    Lancer Lv 50
    For Dervy and t11, the guys covered up pretty everything. It depends on your DPS to say when the phase will shift, but keep in mind that, if a Nerve Gas started, she will do the full rotation (till Second Head) before move to the center and drop the shield. I usually stay on her left flank on 1st phase, then end up in back/right flank at 62% to wait and see if she'll change the phase or just do a full rotation. Just keep in mind that, if your tanks mess the pull a little bit, she may move in a "strange" way to the center of the room, and if you are close in this moment, you may get into the Barofield and screw your 2nd phase start.


    For t13 initial burst, I have a lot of trouble with my tanks too. If I'm feeling lucky with my latency, I'll drop the circle on left flank (my position), go to the stack point, wait the red circle resolve and come back to my place befor ppl come to stack (or at least before the damage). If i'm with latency problems, I'll just get into Bahamut on wichever space I can get and then come back. When I go inside Bahamut hit box, I may eventually miss an auto-atack, but at least I can keep my rotation up. On the last scenario (ppl come drunk to raid), I'll run back, miss my skill but keep alive (and sad). Everything assuming I got the red circle but not the stack mark, of course.
    (0)

  5. #5
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    About Earthshaker, I read mentions of Paladins using Cover on melees during P1. Did I get that wrong or is it possible, considering the amount of damage before and after Earthshaker? Is it to increase uptime or decrease damage taken, mainly?
    (1)

  6. #6
    Player
    Sparhawk6's Avatar
    Join Date
    Jul 2014
    Location
    Brisbane
    Posts
    9
    Character
    Mirena Angelrose
    World
    Tonberry
    Main Class
    Lancer Lv 50

    T12

    Hello guys. First time writing here hehe. I have just few questions. What rotation you use in t12 ? I must do something wrong, cuz my damage is not so high how should be. And what rotation is in your opinion best for p3 - add phase?
    Thanks for all tips and help.
    (0)

  7. #7
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by ColdestHeaven View Post
    About Earthshaker, I read mentions of Paladins using Cover on melees during P1. Did I get that wrong or is it possible, considering the amount of damage before and after Earthshaker? Is it to increase uptime or decrease damage taken, mainly?
    Cover on another member not only gives the damage the Covered person would take to PLD, it also stops the sludge puddles from forming on either PLD or the melee. Very useful, though in truth DRG is one of the last guys who should get Cover. My group only Covers DRG on the second Earthshaker if no one better to be Covered got targeted in set 1 or 2.

    Quote Originally Posted by Sparhawk6 View Post
    Hello guys. First time writing here hehe. I have just few questions. What rotation you use in t12 ? I must do something wrong, cuz my damage is not so high how should be. And what rotation is in your opinion best for p3 - add phase?
    Thanks for all tips and help.
    I'll just semi-quote myself from a while back.

    T12's basically training dummy for DRG. All you can really do P1/P2 beyond just dummy is make sure first Bennu gets hit by DFD and possibly multi-DoT Bennus. Add phase just attack each big bird starting fresh, HT > CT > Phleb priority like normal, if you have very high DPS you can just multi-DoT a bit and start your rotation over on the next bird in line to die. Try to make sure you have DFD up for this phase, if you have the choice between using it right before add phase or throttling it a little, throttle it. Don't use B4B if your stacks get incredibly high (should be able to survive 12~ stacks with B4B if topped off, don't B4B after this for sure) but in general you can use it without abandon, DRG should be one of the last to die in 2.45 (used to be the first and only guy in i110 ...)

    Ideally in final phase they won't make you do fountain, and it's just more dummy at that point.
    (0)
    Last edited by Sleigh; 02-12-2015 at 10:31 PM.

  8. #8
    Player
    Dunncan's Avatar
    Join Date
    Dec 2014
    Posts
    114
    Character
    Dunncan Pendragon
    World
    Behemoth
    Main Class
    Lancer Lv 50
    Quote Originally Posted by ColdestHeaven View Post
    About Earthshaker, I read mentions of Paladins using Cover on melees during P1. Did I get that wrong or is it possible, considering the amount of damage before and after Earthshaker? Is it to increase uptime or decrease damage taken, mainly?
    Sleigh said it, it not only covers the damage, but prevent the sludge puddles. In fact, the negate of puddles is the thing here. However, I disagree on DRG beeing one of the lasts on Cover priority. I can think this is correct if your static has a MNK (who may have a major DPS loss due to disconect), but in my case, we have DRG(me), SMN, BLM and BRD (wrost dps setup, lol) so the PLD will look for me on the first Earthshaker. If I'm not targeted, he won't cover anyone.

    For the second (if he didn't covered my on the first) he'll look to me and our BLM, but he'll cover the BLM only if I'm not a target. The BLM sure has a DPS loss, but less the me. For BRD and SMN, they can handle it and keep dpsing.

    But it may vary, depending on several factors. For eg, if someone on your group has latency problems, or if your melee has a crap gear and you have a top BLM doing the most of the damage, and so goes on but in a fair dps competition, I think a melee should get covered.
    (0)
    Last edited by Dunncan; 02-13-2015 at 12:17 AM.

  9. #9
    Player
    RachaelMarie22's Avatar
    Join Date
    Dec 2013
    Posts
    215
    Character
    Gaia Rein
    World
    Cerberus
    Main Class
    Lancer Lv 60
    Thanks guys I will try the stack dance tonight ;D
    (0)

  10. #10
    Player

    Join Date
    Nov 2014
    Posts
    389
    p1 puddle priority should be blm only on the first set, then blm>melee on the second set. melee probably lose less than 1s of uptime and auto attacks on bahamut during earthshakers in p1

    in p4 if you cover i think mnk>drg/nin>blm>smn/brd for cover priority. mnk has no ranged attacks while drg/nin do; blm can still dps while doing earthshakers especially if their saved proc+swiftcast lines up with it, and smn/brd are pretty mobile already

    2 weeks, 2 monk claws

    i think i got targeted by every earthshaker in p4 this week lol
    (0)

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