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  1. #1
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Yeah, buffs apply (at least to "instant" weaponskills) as long as you activate the skill before it falls off. The game seems to calculate all bonuses (positionals, buffs, etc.) on activation, while only finalizing the effect at the moment the skill is supposed to land animation-wise, making your "instant" skills not so (Benediction: "instantly kills the target"). Most anyone who's spent significant time on their monk has seen that Greased Lightning that falls off wayyy before Demolish puts it back on, for instance.

    I noticed something from my Full Thrust testing... the damage formula from a year ago is lowballing my results by >1%. Time for a new one D:
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  2. #2
    Player
    Dervy's Avatar
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    Aug 2013
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    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Could I see your datasheet if possible Sunny?
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  3. #3
    Player
    SunnyHirose's Avatar
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    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    It's the Disembowel test. The third sheet shows the relevant stats.

    To save everyone some time, I've simply added the formula-derived result to that sheet.
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  4. #4
    Player
    Dervy's Avatar
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    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Mhmm. Nice, nice.

    I'll do some tests tonight then and aim for a sample of 500+ True Thrusts.

    It was inevitable that we'd need to redo some of the Formulas when we hit the expansion, but if we need to rework the damage formula as well... ha
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  5. #5
    Player
    SunnyHirose's Avatar
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    Nov 2014
    Location
    Gridania
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    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    EMX never claimed it was accurate, only that it fit the data!
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  6. #6
    Player
    Dervy's Avatar
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    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Awkwardly enough, EMX's formulae matches my data sample. I think the issue with your sample is that you never correctly identified a min/max value of your Full Thrusts.

    https://docs.google.com/spreadsheets...l4g6-gsjU1Fk8/

    Last two tabs are my edits.
    (0)

  7. #7
    Player
    SunnyHirose's Avatar
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    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Your doc is locked!

    My Leg Sweep measurements done in the same gear have a similar aberration (306 instead of 302), that's all I really can show for now.

    I'm currently working my way through my packratted spear collection, and so far I keep getting lower values out of the formula than I'm getting out of the game. Naturally, the closer I get to the original test data stats, the less off things seem to be, but I want to do it right this time, hehe.
    (0)

  8. #8
    Player Jeckyl_Tesla's Avatar
    Join Date
    Aug 2013
    Posts
    271
    Character
    Cap'n Jack
    World
    Omega
    Main Class
    Marauder Lv 61
    Alright, quick question.

    I'm ilvl 116 and I'm pulling 428 (Got to 440 once too, though I feel like I got lucky and when I die randomly cause I'm an idiot, I get to 390ish) DPS on average at the moment on T10. We've pushed him to 10% so far. I'm wondering, is my DPS any good? I'm struggling to keep my TP up at the moment.
    (0)

  9. #9
    Player
    Mibhas's Avatar
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    Sep 2014
    Location
    Gridania
    Posts
    136
    Character
    F'mibhas Hena
    World
    Odin
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Jeckyl_Tesla View Post
    Alright, quick question.

    I'm ilvl 116 and I'm pulling 428 (Got to 440 once too, though I feel like I got lucky and when I die randomly cause I'm an idiot, I get to 390ish) DPS on average at the moment on T10. We've pushed him to 10% so far. I'm wondering, is my DPS any good? I'm struggling to keep my TP up at the moment.
    T10 is one of those turns where you need an Army's Paeon/Goad to stay afloat unless you get unlucky with Wild Charges and the like, so no issue there. From what I remember of T10 around your iLvl, you're doing fine. Just don't die randomly like and idiot and you'll do well; keep aiming for that 440, but you could probably push a bit more if you got stuck in there.
    (0)
    Last edited by Mibhas; 02-01-2015 at 11:03 AM.

  10. #10
    Player Jeckyl_Tesla's Avatar
    Join Date
    Aug 2013
    Posts
    271
    Character
    Cap'n Jack
    World
    Omega
    Main Class
    Marauder Lv 61
    Quote Originally Posted by Mibhas View Post
    T10 is one of those turns where you need an Army's Paeon/Goad to stay afloat unless you get unlucky with Wild Charges and the like, so no issue there. From what I remember of T10 around your iLvl, you're doing fine. Just don't die randomly like and idiot and you'll do well; keep aiming for that 440, but you could probably push a bit more if you got stuck in there.
    Thanks! I'm going to keep on pushing my DPS. I know I can do better when I pull my rotation properly. Until today, I've been using a slightly different rotation but I've switched to a higher parsing one now and still on the odd points switch to my old one without realizing :P
    (0)

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