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  1. #1
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by HonchoBancho View Post
    I've always been hesitant to use untraited IR on its own for whatever reason.
    Using IR on cooldown will apply it to every other Chaos Thrust and one out of every three Phlebotomizes. Because of the snapshotting system, the crit chance for each tick will be locked in even after IR wears off. DoTs give you the most opportunities for IR to work its magic, and so they more reliably make use of it as a buff, rather than depending on luck.

    Holding IR given perfect conditions is ultimately not beneficial because (1) it's not a big enough buff to multiply with BfB compared to how much shorter the cooldown is (2) and it throws off this synergy.

    It's not obvious it's working (like it is on monk), but it's definitely there.

    Quote Originally Posted by HonchoBancho View Post
    And while we're at it, IR or B4B first? The OP explains IR first to avoid the risk of B4B falling off before Full Thrust, but those days are long gone with the amount of SS we tend to have now.
    In a dummy situation, BfB would not be falling off before Full Thrust even with no extra skill speed at all. The rotation in the OP is more "best practices" than it is some theoretical ideal you can't always attain. If you have less than perfect uptime in the first few seconds of a fight for any reason, that slight delay on BfB often proves to have exactly the benefit stated.
    (0)

  2. #2
    Player

    Join Date
    Nov 2014
    Posts
    389
    ir first has always lined up my bfb a lot better later in the rotation than bfb first
    (0)

  3. #3
    Player
    Hakmatic's Avatar
    Join Date
    Feb 2014
    Posts
    320
    Character
    Hak Matic
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Daweism View Post
    To do max DPS, always keep your Cooldowns... on Cooldown.
    I do PS (as the MT is about to pull), IR+B4B (right before u get into melee), HT (right as you enter melee), LS, ID, JUMP, DE, DFD, CT, SS, PHLEB.
    Are you trolling us right now?
    (7)

  4. #4
    Player
    Daweism's Avatar
    Join Date
    Jun 2014
    Posts
    210
    Character
    Kurama Uchiha
    World
    Adamantoise
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Hakmatic View Post
    Are you trolling us right now?
    No? Elaborate.
    (0)

  5. #5
    Player
    Dunncan's Avatar
    Join Date
    Dec 2014
    Posts
    114
    Character
    Dunncan Pendragon
    World
    Behemoth
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Daweism View Post
    No? Elaborate.
    " LS, ID"

    Do you use Life Surge for ID?
    (0)

  6. #6
    Player
    Shinji_Ryukishi's Avatar
    Join Date
    Nov 2014
    Posts
    22
    Character
    Shinji Ryukishi
    World
    Jenova
    Main Class
    Lancer Lv 51
    Quote Originally Posted by Dunncan View Post
    " LS, ID"

    Do you use Life Surge for ID?
    Leg sweep?
    (1)

  7. #7
    Player
    Daweism's Avatar
    Join Date
    Jun 2014
    Posts
    210
    Character
    Kurama Uchiha
    World
    Adamantoise
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Shinji_Ryukishi View Post
    Leg sweep?
    Yeah Leg Sweep, I use Life Surge for FT, sorry about confusion.
    (1)

  8. #8
    Player
    Spartan117's Avatar
    Join Date
    Aug 2013
    Posts
    83
    Character
    Chione Winterfury
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by Daweism View Post
    To do max DPS, always keep your Cooldowns... on Cooldown.
    I do PS (as the MT is about to pull), IR+B4B (right before u get into melee), HT (right as you enter melee), LS, ID, JUMP, DE, DFD, CT, SS, PHLEB.
    Quote Originally Posted by Hakmatic View Post
    Are you trolling us right now?
    Because making sure your cooldowns are on cooldowns is more important than timing them on the right skills... That's a real skill to have my friend...

    Like dropping IR before Vorpal, dropping B4B before Full, and using LS on a 180 potency skill instead of 360 potency skill...

    Some may claim the next comment as elitist but... "Join date June 2014? Wait in line son..."
    (2)

  9. #9
    Player
    Daweism's Avatar
    Join Date
    Jun 2014
    Posts
    210
    Character
    Kurama Uchiha
    World
    Adamantoise
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Spartan117 View Post
    Because making sure your cooldowns are on cooldowns is more important than timing them on the right skills... That's a real skill to have my friend...

    Like dropping IR before Vorpal, dropping B4B before Full, and using LS on a 180 potency skill instead of 360 potency skill...

    Some may claim the next comment as elitist but... "Join date June 2014? Wait in line son..."
    Except B4B does not drop before FT and LS is Leg Sweep. Because join date makes you a better or worse player. Especially when what you've claimed against me is wrong by fact, you think I would let B4B drop before FT? There is nothing actually elite about your post except your attitude.

    The rotation in the first post doesn't include Spineshatter Dive OR DFD, and if you follow it to the teeth, you will not be able to do ONE of them until after FT. Go crunch your numbers.
    (0)
    Last edited by Daweism; 12-23-2014 at 01:54 PM.

  10. #10
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    I've always done BFB -> IR for two reasons.

    1) You get the BFB right as you start ID, which is a PPS increase over using IR with ID, no matter which way you look at it
    2) I love the increased chance of IR buffing my DFD, which I always land at the end of my opening burst. Both BFB + IR last until I use DFD.

    When you go crit for 2k Full Thrust, followed by a 1.3k DFD, it gives me all kinds of giggles.
    (1)

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