Page 415 of 584 FirstFirst ... 315 365 405 413 414 415 416 417 425 465 515 ... LastLast
Results 4,141 to 4,150 of 6139

Hybrid View

  1. #1
    Player
    Daweism's Avatar
    Join Date
    Jun 2014
    Posts
    210
    Character
    Kurama Uchiha
    World
    Adamantoise
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Spayd View Post
    Well as a DRG, you want to have as less SS as possible so you can focus on Crit/Det so you can get more Deeps, since we have no SS buff like MNK or NIN. IMHO, it's not worth trying to have a SS cap just for Phlebo, you'll end up doing lessthan if you just focused on crit/det. But up to you, hope it works fine for you !
    That SS makes you shallow, you want to be DEEP.
    (1)

  2. #2
    Player
    Martyn's Avatar
    Join Date
    Oct 2014
    Posts
    10
    Character
    Martyn Valentyne
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Spayd View Post
    Well as a DRG, you want to have as less SS as possible so you can focus on Crit/Det so you can get more Deeps, since we have no SS buff like MNK or NIN. IMHO, it's not worth trying to have a SS cap just for Phlebo, you'll end up doing lessthan if you just focused on crit/det. But up to you, hope it works fine for you !
    Of course I would never prefer ss over det & crit and Im also playing with almost zero ss. thats why I said that 407 is out of reach. Ive just been thinking of the crafted belt and helmet having as much ss as possible (right after all other desired stats are maxed out). that would be 18 ss in the helmet and another 18 in the belt ending up with 36 extra ss you wouldnt have with ilvl 130 gear. added to the basic ss of 341 you could get 377 which is ok to have but dosnt close the gap between 2 phlebs. Well Im fine with a bit less ss then (9 in the helmet and 15 in the belt) and leave it at that.

    Oh and I prefer BFB first too
    (0)

  3. #3
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    A dragoon reborn!
    (1)

  4. #4
    Player
    Hakmatic's Avatar
    Join Date
    Feb 2014
    Posts
    320
    Character
    Hak Matic
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Sessurea View Post
    A dragoon reborn!
    I like it. Not to much of a change but goes well with the buff dragoons just got.
    (0)

  5. #5
    Player
    Daweism's Avatar
    Join Date
    Jun 2014
    Posts
    210
    Character
    Kurama Uchiha
    World
    Adamantoise
    Main Class
    Dragoon Lv 70
    Just beat T12 for first time this week. How is 470 DPS + LB3 cast?
    (0)

  6. #6
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Daweism View Post
    Just beat T12 for first time this week. How is 470 DPS + LB3 cast?
    Depends on strat, if you have NIN, push timings, etc

    I'd say it seems slightly higher than it should be unless you're AoEing Blackfires/Bennus somewhat. My group pushes last phase with only one dodge phase (which results in a tidy overall DPS increase for the group, going to guess for your first clear you had two dodge phases) and our DRG only does 460 but he doesn't do any form of AoE, has no NIN, and he's on Phoenix and the large Bennus at all times.
    (0)
    Last edited by Sleigh; 12-22-2014 at 01:54 PM.

  7. #7
    Player
    Daweism's Avatar
    Join Date
    Jun 2014
    Posts
    210
    Character
    Kurama Uchiha
    World
    Adamantoise
    Main Class
    Dragoon Lv 70
    No AoE, I stay on Phoenix the whole time, we handle our own red fires by grabbing our own BLUE and doing it ourselves, I had that twice. We had 5 Bennus, I swap between the large and small Bennus and also I'm one of the fountain soakers. Definitely had 2 dodge phases, I do have a NIN though. I'm i119 with Longinus.

    In other news... did 608 DPS on T6 the other day lol. This weeks T10 kill was 500.7 DPS, no food.
    (0)
    Last edited by Daweism; 12-22-2014 at 02:36 PM.

  8. #8
    Player
    HonchoBancho's Avatar
    Join Date
    Dec 2014
    Posts
    1
    Character
    Daness Yubari
    World
    Cactuar
    Main Class
    Lancer Lv 50
    I apologize in advance as this has probably been covered multiple times: Something I've been wondering since launch but never got to the bottom of is whether it's better to save cooldowns to be used together or to use them immediately off cooldown. Assuming no mechanics and you're just poking away at your heart's content. Is it a significant DPS difference? I've always been hesitant to use untraited IR on its own for whatever reason.

    And while we're at it, IR or B4B first? The OP explains IR first to avoid the risk of B4B falling off before Full Thrust, but those days are long gone with the amount of SS we tend to have now. I got into a strange habit of B4B > x > IR just have them end at the same time. Again, totally unfounded and pure preference. I figure it's worth investigating as our numbers are getting significantly bigger.
    (0)
    Last edited by HonchoBancho; 12-22-2014 at 04:10 PM.

  9. #9
    Player
    Daweism's Avatar
    Join Date
    Jun 2014
    Posts
    210
    Character
    Kurama Uchiha
    World
    Adamantoise
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by HonchoBancho View Post
    snip.
    To do max DPS, always keep your Cooldowns... on Cooldown.
    I do PS (as the MT is about to pull), IR+B4B (right before u get into melee), HT (right as you enter melee), LS, ID, JUMP, DE, DFD, CT, SS, PHLEB.
    (0)

  10. #10
    Player
    EllPii's Avatar
    Join Date
    Apr 2014
    Posts
    59
    Character
    Ell Pii
    World
    Tonberry
    Main Class
    Lancer Lv 80
    Quote Originally Posted by HonchoBancho View Post
    And while we're at it, IR or B4B first? The OP explains IR first to avoid the risk of B4B falling off before Full Thrust, but those days are long gone with the amount of SS we tend to have now. I got into a strange habit of B4B > x > IR just have them end at the same time. Again, totally unfounded and pure preference. I figure it's worth investigating as our numbers are getting significantly bigger.
    IR first, this is because IR will drop off after Vorpal Thrust, then you'd Life Surge the Full Thrust, otherwise it'd be a waste of a potential crit.
    (0)

Page 415 of 584 FirstFirst ... 315 365 405 413 414 415 416 417 425 465 515 ... LastLast

Tags for this Thread