Page 350 of 584 FirstFirst ... 250 300 340 348 349 350 351 352 360 400 450 ... LastLast
Results 3,491 to 3,500 of 6139

Hybrid View

  1. #1
    Player
    KidSerge's Avatar
    Join Date
    Aug 2013
    Posts
    75
    Character
    Fionna Beoulve
    World
    Sargatanas
    Main Class
    Lancer Lv 70
    oh boy. if nothing else, b4b should be up before the impulse drive combo, and im assuming you are using jumps and internal release somewhere as well..


    if you're concerned with your damage, you should really just follow the opening post
    HT-IR-ID-BFB-Dis-Sweep-CT-PS-Ph-Jump-TT-VT-LS-FT-HT-TT-VT-Sweep-FT-Ph-ID-Dis-CT-HT-TT-VT-Sweep-FT-Ph-Jump-TT-VT-FT

    and then just use buffs as they come up.

    just practice it on a striking dummy until its muscle memory. it won't be complicated for to long
    (0)

  2. #2
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by PainFire View Post
    Hi pple!

    The thread is a little too long to follow. But just what you guys think of this rotation? Seems i'm being out DPS by BLM lower geared than mine.

    HT - PH - ID - DIS - CT - BFB - TT - VT - LS - FT - HT - PH - TT - VT - FT - TT - VT - FT

    Then follow up with the next set without Blood for blood and life surge till it comes back again

    HT - PH - ID - DIS - CT - TT - VT - FT - HT - PH - TT - VT - FT - TT - VT - FT

    Is there any way i can improve this further without it getting too complicated?
    There's no reason to ever do 3x Full Thrust combos in a row for sustained DPS. You're letting Disembowel and CT fall off for no reason.

    Why does everyone think they're reinventing the wheel? Just look at rotation in first post(s).
    (3)
    Last edited by SeraviEdalborez; 10-17-2014 at 01:25 AM.

    XI: Zeroblade, Titan Server

  3. #3
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by SeraviEdalborez View Post
    There's no reason to ever do 3x Full Thrust combos in a row for sustained DPS. You're letting Disembowel and CT fall off for no reason.

    Why does everyone think they're reinventing the wheel? Just look at rotation in first post(s).
    This and you are also missing Internal Release, or at least you didn't write it in your rotation. Honestly just stick with what has been proven. Once you have that down, then you can adjust and adapt depending on encounter.
    (1)

  4. #4
    Player
    SolarMisae's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    191
    Character
    Miah'li Nelhah
    World
    Midgardsormr
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Spartan117 View Post
    snip
    This was all really helpful, thanks. My group was telling me "stop trying to do positionals" I can now tell them "stop keeping me from doing them" instead. :3

    Quote Originally Posted by LucentLagombi View Post
    I guess my first question is, how far into the fight are you getting? If you're only getting part way through your dps is going to rise and fall with the phases.
    We're on phase 4. I have cleared with other groups as have many of my static members but our main group has only gotten him to 9%.
    (0)

  5. #5
    Player
    Spartan117's Avatar
    Join Date
    Aug 2013
    Posts
    83
    Character
    Chione Winterfury
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by SolarMisae View Post
    This was all really helpful, thanks. My group was telling me "stop trying to do positionals" I can now tell them "stop keeping me from doing them" instead. :3


    We're on phase 4. I have cleared with other groups as have many of my static members but our main group has only gotten him to 9%.
    Initially when learning the phases, it might be good to do less positionals and sneak in one or two once in a while so that you don't confuse the group while letting them practice and get used to the flow of the mechanics, but once you surpass that there's no reason to maximise damage and time your grouping up just as fire and thunder hits. great to be of help
    (0)

  6. #6
    Player
    3rdeye's Avatar
    Join Date
    Nov 2013
    Posts
    22
    Character
    Liam Kay
    World
    Tonberry
    Main Class
    Lancer Lv 60
    This is my dragoon BIS, not used much of HA gear tho, but managed to get very low skill speed

    ACC 490, CRIT 560, DET 289 and SS 399. For t6-t8, i used risotto, and never missed. For t9 i used lava toad and get my acc to 514 for front hit. What do u guys think ?

    (0)

  7. #7
    Player
    Empressia's Avatar
    Join Date
    Oct 2013
    Posts
    595
    Character
    Carnage Incarnate
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by 3rdeye View Post
    This is my dragoon BIS, not used much of HA gear tho, but managed to get very low skill speed

    ACC 490, CRIT 560, DET 289 and SS 399. For t6-t8, i used risotto, and never missed. For t9 i used lava toad and get my acc to 514 for front hit. What do u guys think ?

    Too much RNG crits!
    (0)

  8. #8
    Player
    Gh0st_Pr0digy's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Ghost Prodigy
    World
    Faerie
    Main Class
    Lancer Lv 50
    just got to t9 this week any advice for the first phase and golem phases?
    (0)

  9. #9
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Gh0st_Pr0digy View Post
    just got to t9 this week any advice for the first phase and golem phases?
    Do your normal rotation, save a Spineshatter for when Nael jumps to Iron Chariot and don't stack with people for the Thermal split damage. Make sure you know which way you can run ahead of time for the meteor placement, don't get trapped. First phase is more or less training dummy with two slight breaks, just do your thing.

    Golems, it depends on your golem order. If you're doing the common method of burning green so it never respawns, use all your CDs initially then save some for the next wave, and the next wave use them initially then save them for hitting Nael post-Heaven's Fall. Save Spineshatter so you can travel to the golem after green smoothly.
    (0)

  10. #10
    Player
    Jadmus's Avatar
    Join Date
    Sep 2013
    Posts
    54
    Character
    Jadmus Beldacard
    World
    Zalera
    Main Class
    Paladin Lv 100
    Intermission in the technical discussion to raise your lances Heavensward.
    /huzzah

    That is all.
    (1)

Page 350 of 584 FirstFirst ... 250 300 340 348 349 350 351 352 360 400 450 ... LastLast

Tags for this Thread