I appreciate this thread, helping me be a better dragoon. Now only 13 levels to go til 50.

I appreciate this thread, helping me be a better dragoon. Now only 13 levels to go til 50.
This DoT clipping issue is the exact reason why I only ever use my DoTs with BfB/IR still up. After I've popped BfB/IR I do 1 full burst rotation, then a Thrust Rotation, then go back to HT > Dots.
Can I also ask why people like using PL/FR BEFORE CT rotation? Wouldn't the Disembowl -10% Reduction also effect the ATTACKS of the PL/FR, giving a slight DPS increase?
**Note**, DoT's aren't affected by -resists. Unless someone else has done conclusive and thorough testing stating otherwise, from what I've seen, it doesn't.
Is it better to just go more crit over determination ?
Because you will do more damage overall?
I can't remember the exact number off the top of my head, but 412 CRT is what you need for 10% Crit Chance.
Let's put it this way; If you stack max CRT on a Dragoon, (Mix of Allagan + AF2), you'll reach around 448 CRT, which is 12.6% Crit Chance (Rounded up).
However.... You end-up losing a lot of Accuracy, and isn't even worth it.
I searched the thread for posts about interruptions in the rotation and I still don't quite understand how to salvage broken rotations. Let's say I just reapplied HT but get interrupted before I can finish IDC. Three seconds later I'm back in it and I apply IDC and Ph, but now I only have ~2 GCD cycles before HT falls off. Whatever, I do my TTT combo and reapply HT, now I have just two GCD cycles before Ph falls off... Am I missing something, or will this rotation never go back to the nice clean one laid out in this thread?

Hmm, good question. Couple general observations:
1. Always finish your chains.
2. It's ok to clip HT. Not a big deal.
3. It's ok to clip PH or CT, as long as you successfully clip (e.g. you're not attempting to clip a buffed dot with an unbuffed dot, which will fail).
4. It's ok to drop the HT buff for a short period. Your DPS will not tank from 1-4 GCDs without the 10% damage.
The biggest thing that will sustain your DPS through random events happening is to keep steady and continue executing every GCD. The main things that will tank your DPS is failing combos and missing positionals.
Edit:
So basically pick a point in the rotation where you want to start it up again (and it doesn't reaaally matter where), and gogogo.
Last edited by EasymodeX; 10-01-2013 at 11:08 PM.
Cool, thanks for the clarification. If I understand you right, it's okay to pick a point in the rotation after being interrupted and start from there, even if I clip a DOT or buff? What I was doing in interrupted-rotation situations was trying to re-up buffs and DOTs as soon as they fall off (while finishing combos, of course), but I found it difficult to keep track of all of them in movement heavy fights where I'm trying not to get gibbed as well.![]()
not sure if anyone has asked this and I didn't see it when I was reading through the other posts, has anyone heard anything about Dragoons not being able to need on some heavy armor and losing out to greed rolls or even the tanks on new gear?
The roiling skies let loose a vile beast without a soul; Omega was its name. The dragon Shinryu came upon its heels. Not e'en the legendary weapons twelve were able to subdue these evil beasts. Inside the Rift the demons were interred; so should they stay until forever's end, their names to stay unspoken evermore.

This only occurs in the mid-level dungeons. Basically what happens is that if the scale gear has 1 defensive stat on it (Parry being the primary culprit), it's classified as a tank item and only tanks can need. Even though the tanks should be using the plate armor ... yep.
Later on at 50 the gear is more clearly separated and all scale armor is DRG/LNC-only.
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