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  1. #1
    Player
    axemtitanium's Avatar
    Join Date
    Jul 2012
    Posts
    991
    Character
    Titania Basilikos
    World
    Hyperion
    Main Class
    Thaumaturge Lv 100
    Noob dragoon question. Let's say some extra movement to dodge an aoe causes you to lose Heavy Thrust buff before landing a combo'd Full Thrust. Do you reapply Heavy Thrust or just finish the combo'd Full Thrust without the buff? I'm leaning toward the latter, but would like to know more exp'd dragoons' thoughts.
    (0)

  2. #2
    Player
    pouncing's Avatar
    Join Date
    May 2014
    Posts
    61
    Character
    Nom Noms
    World
    Tonberry
    Main Class
    Dark Knight Lv 60
    if chain3 is next use it, if you only did a chain 1 redo heavy imo
    (0)

  3. #3
    Player
    JetBrooks's Avatar
    Join Date
    Dec 2013
    Posts
    292
    Character
    Jet Brooks
    World
    Malboro
    Main Class
    Lancer Lv 50
    Quote Originally Posted by axemtitanium View Post
    Noob dragoon question. Let's say some extra movement to dodge an aoe causes you to lose Heavy Thrust buff before landing a combo'd Full Thrust. Do you reapply Heavy Thrust or just finish the combo'd Full Thrust without the buff? I'm leaning toward the latter, but would like to know more exp'd dragoons' thoughts.
    Quote Originally Posted by pouncing View Post
    if chain3 is next use it, if you only did a chain 1 redo heavy imo
    NEVER interrupt a combo, it's always a DPS loss.
    (0)

  4. #4
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    As far as gearing goes, I'm really interested in what stats are on the CT2 body. There's no way it has worse stats than the Sol body, and I'm guessing either DET/Acc, Crit/Acc or Crit/SS (not DET/SS since that's HA, and prob not Crit/DET...if it IS Crit/DET...damn). Going to farm CT2 for it week 1 no matter what though (unless it IS the worse high-SS/low-Acc...but they won't screw us over again, will they?), hoping its really good for us til HA...

    As for other gear, I'm only missing the gloves as far as Sol gear goes, but until I get a Sand to upgrade them I'm holding off as I have the HA and getting the Sol just doesn't fit in with what I have right now (I need to get the HA pants or Headgear first, and even if I get one I want to know the CT2 body's stats since I'm almost certainly using that. If I get both this week then I'll spend the Sol to get the gloves. Buying tank gear now, though also waiting on CT2 stats til I buy my next piece...).
    (2)

  5. #5
    Player
    rickyguo's Avatar
    Join Date
    Dec 2013
    Posts
    242
    Character
    Yan Dere
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by PArcher View Post
    As far as gearing goes, I'm really interested in what stats are on the CT2 body. There's no way it has worse stats than the Sol body, and I'm guessing either DET/Acc, Crit/Acc or Crit/SS (not DET/SS since that's HA, and prob not Crit/DET...if it IS Crit/DET...damn). Going to farm CT2 for it week 1 no matter what though (unless it IS the worse high-SS/low-Acc...but they won't screw us over again, will they?), hoping its really good for us til HA...
    I have grown attached to my disgusting ss+acc chest ROFL. I'm wondering about the ct head as if it's det+crit or det+spd, it might be bis for a no accuracy set over the i90 crafted.
    (0)

  6. #6
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by rickyguo View Post
    I have grown attached to my disgusting ss+acc chest ROFL. I'm wondering about the ct head as if it's det+crit or det+spd, it might be bis for a no accuracy set over the i90 crafted.
    Ugh...thanks for adding another piece of CT2 DRG gear I need to look out for...

    I want to start really gearing my WAR lol, but I definitely am gearing best for DRG first.
    (0)

  7. #7
    Player
    RachaelMarie22's Avatar
    Join Date
    Dec 2013
    Posts
    215
    Character
    Gaia Rein
    World
    Cerberus
    Main Class
    Lancer Lv 60
    Thanks for the t9 tips one more thing..my acc is sat at 498 though someone in my team is adamant that I reach the tank acc cap for when we are stacked in front of the boss. Im not sure how long this is for as we haven't got there yet but imo boosting my acc for a time when I can only use phleb and tvf combo isn't worth it. Any suggestions?
    (0)

  8. #8
    Player
    pompey_dan's Avatar
    Join Date
    Jul 2011
    Posts
    189
    Character
    Pompey Dan
    World
    Ragnarok
    Main Class
    Lancer Lv 60
    Quote Originally Posted by RachaelMarie22 View Post
    Thanks for the t9 tips one more thing..my acc is sat at 498 though someone in my team is adamant that I reach the tank acc cap for when we are stacked in front of the boss. Im not sure how long this is for as we haven't got there yet but imo boosting my acc for a time when I can only use phleb and tvf combo isn't worth it. Any suggestions?
    I think it is worth using the tank acc cap once you are first getting into the final phase as long as your not gimping your iLVL. It will make learning the last part alot easier to sit in front with the group and just ft combo whilst you are getting used to all the mechanics. It takes a little while to learn when you need to be with the group for fire in/lunar dynamo and also situational awareness of where people are placing thunder/fire out.

    Once you are alot more comfortable with the mechanics you can go back to the flank acc cap if you wish but the is still going to be 1 GCD on the fire in after lunar dynamo which you will be risking hitting from the front.

    For the final phase cycle positioning it goes, fire out > lunar dynamo (get in front/side) > fire in (stack in front) > chariot > fire out > supernovas > thermionic beam (stack center) > fire in > divebombs > repeat.

    As long as you where stacked for the first fire in or was targetted by a fire out, then you can just ignore stacking for the final fire in as the fire stack will wear off by the time the next fire in comes after divebombs. Just make sure if you have the final fire in tether you stay in the center as someone with a fire stack will likely be moving away from center.
    (0)
    Last edited by pompey_dan; 07-03-2014 at 05:27 PM.
    http://solitude.guildwork.com

  9. #9
    Player
    Ihm's Avatar
    Join Date
    Aug 2013
    Posts
    155
    Character
    Ihm Kasukabe
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by KaldeaSahaline View Post
    1) Limit Break's damage has no modifier on what buffs or debuffs you or the boss have. It is calculated by the average ilvl weapons the entire party has equipped. To maximize your use of LB (when able), it is best to have all your dots fresh while you cast it (so you're doing damage while charging LB). Save your CDs/Buffs for AFTER the LB cast.

    2) BLMs restore their own mana, they were probably mad there was no BRD for Foes Requiem.

    3) I go through coil with a static, because the level of incompetency from the general populace is unbearable.
    They probably took the east path to boot so the mages were at a massive damage reduction.

    Quote Originally Posted by Jasiwel View Post
    Alright thanks, that's very useful to know. So Blood for Blood doesn't increase the damage? Very good to know indeed. Even still, I notice sometimes in dungeons with other DRGs that I'm the only one using Phlebotomize, Disembowel and Chaos Thrust. >_>

    Also, for everyone else who responded, thanks for your feedback. I just wanted to know the consensus of other DRGs in the game and whether or not we're fighting an uphill battle because we enjoy our class so much. Good to know we are still totally viable and that the general playerbase is being a typical general playerbase.
    Short of bosses in dungeons its not worth using chaos thrust because it wont tick for more than 5-10 seconds so it's not covered enough damage to become a valid use of time.
    (0)

  10. #10
    Player
    zemogFC's Avatar
    Join Date
    Aug 2013
    Posts
    240
    Character
    Leshrac Acaedeus
    World
    Adamantoise
    Main Class
    Lancer Lv 80
    Am I supposed to lock on to bosses?

    I was reading another thread with a monk worried about his damage output. Everyone told him to lock on to targets so his auto attacks would always hit. Do we have to do this too?

    I ran Lost City this morning locking on to bosses and it seemed to help a bit... maybe? It was incredibly awkward for me hitting HT and the CT combo. I want to make sure targeting actually helps before I practice it.
    (0)

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