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  1. #1
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    So am i wrong in assuming that the upcoming dagger class will most likely be dealing piercing dmg? If so, DRG Disembowel-support just became even sexier.
    (0)

  2. #2
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Well I just got my atma weapon. Working on the crit book for now. I wonder when next phase for the relic upgrade what stat will it have. I hope they let us add another type of stat for it.
    (0)

  3. #3
    Player
    pompey_dan's Avatar
    Join Date
    Jul 2011
    Posts
    189
    Character
    Pompey Dan
    World
    Ragnarok
    Main Class
    Lancer Lv 60
    The gun class could be piercing also, hopefully at least one of them is lol
    (0)
    http://solitude.guildwork.com

  4. #4
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,842
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by pompey_dan View Post
    The gun class could be piercing also, hopefully at least one of them is lol
    Yea guns are usually piercing. What would be sweet is if you could equip different types of ammo for different damage type. Could just equip as a secondary like a shield, then change to blunt/piercing/elemental/etc by switching ammo. Will be interesting to see what they do.

    Back on the topic of dragoon, I finally got to run T5 on dragoon last night. I've been tanking it but one of the guys we've been running with wanted to try solo tanking so I switched between smn and drg. Which leads me to ask - what is the best way for melee to handle the DKs? From what I've read they are supposed to run away as the DK drops down (in case they get stunned), then maintain DoTs on Twin while burning DKs.. It doesn't seem like there is enough time to do much to Twin between profusion and first DK, should drg just HT-Phleb on Twin > Run > IDC-Phleb the DK? Any suggestions are appreciated
    (0)

  5. #5
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by whiskeybravo View Post
    Back on the topic of dragoon, I finally got to run T5 on dragoon last night. I've been tanking it but one of the guys we've been running with wanted to try solo tanking so I switched between smn and drg. Which leads me to ask - what is the best way for melee to handle the DKs? From what I've read they are supposed to run away as the DK drops down (in case they get stunned), then maintain DoTs on Twin while burning DKs.. It doesn't seem like there is enough time to do much to Twin between profusion and first DK, should drg just HT-Phleb on Twin > Run > IDC-Phleb the DK? Any suggestions are appreciated
    Since you were solo-tanking, what was the group comp? When I join a solo-tank party, there's always just 1 melee (usually me, if not its because I'm healing), and I just sit at #2 in aggro and don't worry about Dreads (then become the Hatch eater...my poor DPS ). If you two-tank it, you have to run away whenever the Dreads pop.

    I try to get at least HT, Phlem and ID on Twin before the Dread pops that first time (solo-tanking, two-tanking I'm not near Twin until after the Dread gets a target for safety, so its start from scratch there), then Dis, CT, TTT the Dread and it *should* be dead by then. Do not stun it unless its your job to do so.
    (1)

  6. #6
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,842
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by PArcher View Post
    Since you were solo-tanking, what was the group comp? When I join a solo-tank party, there's always just 1 melee (usually me, if not its because I'm healing), and I just sit at #2 in aggro and don't worry about Dreads (then become the Hatch eater...my poor DPS ). If you two-tank it, you have to run away whenever the Dreads pop.

    I try to get at least HT, Phlem and ID on Twin before the Dread pops that first time (solo-tanking, two-tanking I'm not near Twin until after the Dread gets a target for safety, so its start from scratch there), then Dis, CT, TTT the Dread and it *should* be dead by then. Do not stun it unless its your job to do so.
    Well I ran a couple times on SMN and a couple times on DRG. Party comp was PLD, SCH, WHM, BRD, BLM, DRG, SMN, then me either on SMN or DRG. We only got to DKs while I was on SMN, so I didn't get to mess with them on DRG. Yea I was #2 for most of the fight - but DKs don't target #2 either? I thought that was mainly for conflag/fireballs. Good to know!

    Thanks for the tips. I don't know how many chances I'll get to run on DRG but I mainly wanted to know so I can help our regular dragoon (and because I just like to know everything possible )
    (0)

  7. #7
    Player
    RachaelMarie22's Avatar
    Join Date
    Dec 2013
    Posts
    215
    Character
    Gaia Rein
    World
    Cerberus
    Main Class
    Lancer Lv 60
    Well t6 no briar strat was a success..was maintaining 345 every run we did last night ^.^
    (0)

  8. #8
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    763
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by RachaelMarie22 View Post
    Well t6 no briar strat was a success..was maintaining 345 every run we did last night ^.^

    For your gear and that fight, that number seems slightly.... inflated. I mean I get close to 400 but my gear is significantly higher. That's barring I don't get like many chains if any >.>;

    On a dummy though... over 400 easy during a 3min trial.
    (1)

  9. #9
    Player
    RachaelMarie22's Avatar
    Join Date
    Dec 2013
    Posts
    215
    Character
    Gaia Rein
    World
    Cerberus
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Mardel View Post
    For your gear and that fight, that number seems slightly.... inflated. I mean I get close to 400 but my gear is significantly higher. That's barring I don't get like many chains if any >.>;

    On a dummy though... over 400 easy during a 3min trial.
    I got 363 on a dummy before I went in with 450 in the burst phase...was glued to Raf majority of the fight going full HAM so I don't see why my number would be inflated..in the non briar strat with minimal movement during vines (heal through it if ya want) you can keep up rotation with no breaks.

    The only reason why I was doing terrible before was because i was saving cooldowns and that when I really didnt need to. If the regular rotation is kept up the whole time its all gravy

    Edit: i prefer comparing stats to gear
    (0)
    Last edited by RachaelMarie22; 05-02-2014 at 04:52 PM.

  10. #10
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    763
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by RachaelMarie22 View Post

    Edit: i prefer comparing stats to gear

    Doesn't matter, that main stat (STR) is the biggest boost possible outside i110 weapon WP DMG, so comparing gear isn't usless when you are comparing i110 to i90.

    Side note, even my friend agreed who plays drg exceptionally well said, that unless you got perfect rng on pretty much everything that number is still inflated. That or the culling on "app" is not set up correctly. In order to hit that number you'd pretty much never be allowed to move from raf, and I do mean never. Now if you had more i110 I'd be like okay, sure that can happen >.>;

    Now even on something like T8 when I had the gear similar to you, while performing perfectly (no movement) I did like 350-365. Depending on if I needed to detonate mines. T8 is essentially a dummy so on something like that I could see the number you post for T6 to be more reasonable.

    I won't say anymore on this topic as I may get flamed from following posts. All I wanted to point out is that number seemed inflated and probably shouldn't be used as a basis if other drgs wanted to compare.
    (2)
    Last edited by Mardel; 05-03-2014 at 01:07 PM.
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.

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